src/simulator/heap-scheduler.cc
changeset 2913 66dd24c80d75
parent 2577 5b41cb5c3fcf
child 3187 5ef944bee832
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/simulator/heap-scheduler.cc	Tue Apr 15 10:09:42 2008 -0700
@@ -0,0 +1,263 @@
+/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
+/*
+ * Copyright (c) 2006 INRIA
+ * Copyright (c) 2005 Mathieu Lacage
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License version 2 as
+ * published by the Free Software Foundation;
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ *
+ * Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
+ *
+ * This code started as a c++ translation of a java-based code written in 2005
+ * to implement a heap sort. Which explains the "Copyright Mathieu Lacage" at the
+ * top of this file.
+ *
+ * What is smart about this code ?
+ *  - it does not use the index 0 in the array to avoid having to convert
+ *    C-style array indexes (which start at zero) and heap-style indexes
+ *    (which start at 1). This is why _all_ indexes start at 1, and that
+ *    the index of the root is 1.
+ *  - It uses a slightly non-standard while loop for top-down heapify
+ *    to move one if statement out of the loop.
+ */
+
+#include "heap-scheduler.h"
+#include "event-impl.h"
+#include "ns3/assert.h"
+
+#include <string>
+#define noTRACE_HEAP 1
+
+#ifdef TRACE_HEAP
+#include <iostream>
+# define TRACE(x) \
+std::cout << "HEAP TRACE " << x << std::endl;
+#else /* TRACE_HEAP */
+# define TRACE(format,...)
+#endif /* TRACE_HEAP */
+
+
+
+
+namespace ns3 {
+
+
+HeapScheduler::HeapScheduler ()
+{
+  // we purposedly waste an item at the start of
+  // the array to make sure the indexes in the
+  // array start at one.
+  Scheduler::EventKey emptyKey = {0,0};
+  m_heap.push_back (std::make_pair (static_cast<EventImpl *>(0), emptyKey));
+}
+
+HeapScheduler::~HeapScheduler ()
+{}
+
+uint32_t 
+HeapScheduler::Parent (uint32_t id) const
+{
+  return id / 2;
+}
+uint32_t 
+HeapScheduler::Sibling (uint32_t id) const
+{
+  return id + 1;
+}
+uint32_t 
+HeapScheduler::LeftChild (uint32_t id) const
+{
+  return id * 2;
+}
+uint32_t 
+HeapScheduler::RightChild (uint32_t id) const
+{
+  return id * 2 + 1;
+}
+
+uint32_t
+HeapScheduler::Root (void) const
+{
+  return 1;
+}
+
+bool
+HeapScheduler::IsRoot (uint32_t id) const
+{
+  return (id == Root ())?true:false;
+}
+
+uint32_t
+HeapScheduler::Last (void) const
+{
+  return m_heap.size () - 1;
+}
+
+
+bool
+HeapScheduler::IsBottom (uint32_t id) const
+{
+  return (id >= m_heap.size ())?true:false;
+}
+
+void
+HeapScheduler::Exch (uint32_t a, uint32_t b) 
+{
+  NS_ASSERT (b < m_heap.size () && a < m_heap.size ());
+  TRACE ("Exch " << a << ", " << b);
+  std::pair<EventImpl*, Scheduler::EventKey> tmp (m_heap[a]);
+  m_heap[a] = m_heap[b];
+  m_heap[b] = tmp;
+}
+
+bool
+HeapScheduler::IsLowerStrictly (Scheduler::EventKey const*a, Scheduler::EventKey const*b) const
+{
+  if (a->m_ts < b->m_ts)
+    {
+      return true;
+    }
+  else if (a->m_ts > b->m_ts)
+    {
+      return false;
+    } 
+  else if (a->m_uid < b->m_uid)
+    {
+      return true;
+    }
+  else
+    {
+      return false;
+    }
+}
+
+bool
+HeapScheduler::IsLessStrictly (uint32_t a, uint32_t b) const
+{
+  return IsLowerStrictly (&m_heap[a].second, &m_heap[b].second);
+}
+
+uint32_t 
+HeapScheduler::Smallest (uint32_t a, uint32_t b) const
+{
+  return IsLessStrictly (a,b)?a:b;
+}
+
+bool
+HeapScheduler::IsEmpty (void) const
+{
+  return (m_heap.size () == 1)?true:false;
+}
+
+void
+HeapScheduler::BottomUp (void)
+{
+  uint32_t index = Last ();
+  while (!IsRoot (index) && 
+         IsLessStrictly (index, Parent (index))) 
+    { 
+      Exch(index, Parent (index)); 
+      index = Parent (index); 
+    }
+}
+
+void
+HeapScheduler::TopDown (uint32_t start)
+{
+  uint32_t index = start;
+  uint32_t right = RightChild (index);
+  while (!IsBottom (right)) 
+    {
+      uint32_t left = LeftChild (index);
+      uint32_t tmp = Smallest (left, right);
+      if (IsLessStrictly (index, tmp)) 
+        {
+          return;
+        }
+      Exch (index, tmp);
+      index = tmp;
+      right = RightChild (index);
+    }
+  if (IsBottom (index)) 
+    {
+      return;
+    }
+  NS_ASSERT (!IsBottom (index));
+  uint32_t left = LeftChild (index);
+  if (IsBottom (left)) 
+    {
+      return;
+    }
+  if (IsLessStrictly (index, left)) 
+    {
+      return;
+    }
+  Exch (index, left);
+}
+
+
+void
+HeapScheduler::Insert (const EventId &id)
+{
+  // acquire single ref
+  EventImpl *event = id.PeekEventImpl ();
+  event->Ref ();
+  Scheduler::EventKey key;
+  key.m_ts = id.GetTs ();
+  key.m_uid = id.GetUid ();
+  m_heap.push_back (std::make_pair (event, key));
+  BottomUp ();
+}
+
+EventId
+HeapScheduler::PeekNext (void) const
+{
+  std::pair<EventImpl *,Scheduler::EventKey> next = m_heap[Root ()];
+  return EventId (next.first, next.second.m_ts, next.second.m_uid);
+}
+EventId
+HeapScheduler::RemoveNext (void)
+{
+  std::pair<EventImpl *,Scheduler::EventKey> next = m_heap[Root ()];
+  Exch (Root (), Last ());
+  m_heap.pop_back ();
+  TopDown (Root ());
+  return EventId (Ptr<EventImpl> (next.first, false), next.second.m_ts, next.second.m_uid);
+}
+
+
+bool
+HeapScheduler::Remove (const EventId &id)
+{
+  uint32_t uid = id.GetUid ();
+  for (uint32_t i = 1; i < m_heap.size (); i++)
+    {
+      if (uid == m_heap[i].second.m_uid)
+        {
+          NS_ASSERT (m_heap[i].first == id.PeekEventImpl ());
+          std::pair<EventImpl *,Scheduler::EventKey> next = m_heap[i];
+          // release single ref
+          next.first->Unref ();
+          Exch (i, Last ());
+          m_heap.pop_back ();
+          TopDown (i);
+          return true;
+        }
+    }
+  NS_ASSERT (false);
+  // quiet compiler
+  return false;
+}
+
+}; // namespace ns3
+