--- a/samples/main-packet-printer.cc Thu Jun 28 11:07:38 2007 +0200
+++ b/samples/main-packet-printer.cc Thu Jun 28 11:48:37 2007 +0200
@@ -2,70 +2,25 @@
#include "ns3/packet.h"
#include "ns3/header.h"
#include "ns3/packet-printer.h"
+#include "ns3/ipv4-header.h"
+#include "ns3/udp-header.h"
using namespace ns3;
-#define MY_HEADER(name,size) \
-class MyHeader##name : public Header \
-{ \
-public: \
- void Set (uint8_t v) \
- { \
- m_v = v; \
- } \
- uint8_t Get (void) const \
- { \
- return m_v; \
- } \
-private: \
- virtual std::string DoGetName (void) const \
- { \
- return #name; \
- } \
- virtual void PrintTo (std::ostream &os) const \
- { \
- uint32_t v = m_v; \
- os << #name << ", v=" << v; \
- } \
- virtual uint32_t GetSerializedSize (void) const \
- { \
- return size; \
- } \
- virtual void SerializeTo (Buffer::Iterator start) const \
- { \
- start.WriteU8 (m_v, size); \
- } \
- virtual uint32_t DeserializeFrom (Buffer::Iterator start) \
- { \
- NS_ASSERT (size >= 1); \
- m_v = start.ReadU8 (); \
- for (uint32_t i = 2; i < size; i++) \
- { \
- NS_ASSERT (start.ReadU8 () == m_v); \
- } \
- return size; \
- } \
- uint8_t m_v; \
-};
-
-MY_HEADER(A,10);
-MY_HEADER(B,100);
-MY_HEADER(C,20);
void DefaultPrint (void)
{
// We create a packet with 1000 bytes of zero payload
// and add 3 headers to this packet.
Packet p (1000);
- MyHeaderA a;
- MyHeaderB b;
- MyHeaderC c;
- a.Set (1);
- b.Set (3);
- c.Set (2);
- p.AddHeader (a);
- p.AddHeader (b);
- p.AddHeader (c);
+ Ipv4Header ipv4;
+ UdpHeader udp;
+ ipv4.SetSource (Ipv4Address ("192.168.0.1"));
+ ipv4.SetDestination (Ipv4Address ("192.168.0.2"));
+ udp.SetSource (1025);
+ udp.SetDestination (80);
+ p.AddHeader (udp);
+ p.AddHeader (ipv4);
std::cout << "full packet size=" << p.GetSize () << std::endl;
p.Print (std::cout);
@@ -75,7 +30,7 @@
// Now, we fragment our packet in 3 consecutive pieces.
Packet p1 = p.CreateFragment (0, 2);
Packet p2 = p.CreateFragment (2, 1000);
- Packet p3 = p.CreateFragment (1002, 128);
+ Packet p3 = p.CreateFragment (1002, 26);
std::cout << "fragment1" << std::endl;
p1.Print (std::cout);
@@ -98,27 +53,26 @@
void
DoPrintDefault (std::ostream &os,uint32_t packetUid, uint32_t size,
- std::string &name, struct PacketPrinter::FragmentInformation info)
+ std::string &name, struct PacketPrinter::FragmentInformation info)
{
- os << "default name="<<name<<", size=" << size << ", [" << info.start << ":" << info.end << "]";
+ os << name <<" (size " << size << " trim_start " << info.start << " trim_end " << info.end << ")";
}
void
DoPrintPayload (std::ostream & os,uint32_t packetUid,uint32_t size,
struct PacketPrinter::FragmentInformation info)
{
- os << "payload size="<<size<< ", [" << info.start << ":" << info.end << "]";
+ os << "PAYLOAD (size " << size << " trim_start " << info.start << " trim_end " << info.end << ")";
}
void
-DoPrintMyHeaderA (std::ostream &os, uint32_t packetUid, uint32_t size, const MyHeaderA *headerA)
+DoPrintIpv4Header (std::ostream &os, uint32_t packetUid, uint32_t size, const Ipv4Header *ipv4)
{
- uint32_t v = headerA->Get ();
- os << "A v=" << v;
+ os << "IPV4 " << ipv4->GetSource () << " > " << ipv4->GetDestination ();
}
void
-DoPrintMyHeaderAFragment (std::ostream &os, uint32_t packetUid, uint32_t size,
- std::string &name, struct PacketPrinter::FragmentInformation info)
+DoPrintIpv4HeaderFragment (std::ostream &os, uint32_t packetUid, uint32_t size,
+ std::string &name, struct PacketPrinter::FragmentInformation info)
{
- os << "A fragment";
+ os << "IPV4 fragment";
}
void NonDefaultPrint (void)
@@ -136,23 +90,21 @@
printer.AddDefaultPrinter (MakeCallback (&DoPrintDefault));
// set the payload print function
printer.AddPayloadPrinter (MakeCallback (&DoPrintPayload));
- // set the print function for the header type MyHeaderA.
- printer.AddHeaderPrinter (MakeCallback (&DoPrintMyHeaderA),
- MakeCallback (&DoPrintMyHeaderAFragment));
+ // set the print function for the header type Ipv4Header.
+ printer.AddHeaderPrinter (MakeCallback (&DoPrintIpv4Header),
+ MakeCallback (&DoPrintIpv4HeaderFragment));
// We create a packet with 1000 bytes of zero payload
- // and add 3 headers to this packet.
Packet p (1000);
- MyHeaderA a;
- MyHeaderB b;
- MyHeaderC c;
- a.Set (1);
- b.Set (3);
- c.Set (2);
- p.AddHeader (a);
- p.AddHeader (b);
- p.AddHeader (c);
+ Ipv4Header ipv4;
+ UdpHeader udp;
+ ipv4.SetSource (Ipv4Address ("192.168.0.1"));
+ ipv4.SetDestination (Ipv4Address ("192.168.0.2"));
+ udp.SetSource (1025);
+ udp.SetDestination (80);
+ p.AddHeader (udp);
+ p.AddHeader (ipv4);
std::cout << "full packet size=" << p.GetSize () << std::endl;
p.Print (std::cout, printer);
@@ -162,7 +114,7 @@
// fragment our packet in 3 pieces
Packet p1 = p.CreateFragment (0, 2);
Packet p2 = p.CreateFragment (2, 1000);
- Packet p3 = p.CreateFragment (1002, 128);
+ Packet p3 = p.CreateFragment (1002, 26);
std::cout << "fragment1" << std::endl;
p1.Print (std::cout, printer);
std::cout << std::endl;