--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/src/core/model/unix-system-wall-clock-ms.cc Fri Feb 18 16:05:39 2011 -0800
@@ -0,0 +1,161 @@
+/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
+/*
+ * Copyright (c) 2005 INRIA
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License version 2 as
+ * published by the Free Software Foundation;
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * Author: Mathieu Lacage <mathieu.lacage.inria.fr>
+ */
+
+#include "system-wall-clock-ms.h"
+#include "abort.h"
+#include <sys/times.h>
+
+namespace ns3 {
+
+class SystemWallClockMsPrivate {
+public:
+ void Start (void);
+ int64_t End (void);
+ int64_t GetElapsedReal (void) const;
+ int64_t GetElapsedUser (void) const;
+ int64_t GetElapsedSystem (void) const;
+
+private:
+ struct tms m_startTimes;
+ clock_t m_startTime;
+ int64_t m_elapsedReal;
+ int64_t m_elapsedUser;
+ int64_t m_elapsedSystem;
+};
+
+void
+SystemWallClockMsPrivate::Start (void)
+{
+ m_startTime = times (&m_startTimes);
+}
+
+int64_t
+SystemWallClockMsPrivate::End (void)
+{
+ //
+ // We need to return the number of milliseconds that have elapsed in some
+ // reasonably portable way. The underlying function that we will use returns
+ // a number of elapsed ticks. We can look up the number of ticks per second
+ // from the system configuration.
+ //
+ // Conceptually, we need to find the number of elapsed clock ticks and then
+ // multiply the result by the milliseconds per clock tick (or divide by clock
+ // ticks per millisecond). Integer dividing by clock ticks per millisecond
+ // is bad since this number is fractional on most machines and would result
+ // in divide by zero errors due to integer rounding.
+ //
+ // Multiplying by milliseconds per clock tick works up to a clock resolution
+ // of 1000 ticks per second. If we go past this point, we begin to get zero
+ // elapsed times when millisecondsPerTick becomes fractional and another
+ // rounding error appears.
+ //
+ // So rounding errors using integers can bite you from both direction. Since
+ // all of our targets have math coprocessors, why not just use doubles
+ // internally? Works fine, lasts a long time.
+ //
+ // If millisecondsPerTick becomes fractional, and an elapsed time greater than
+ // a milliscond is measured, the function will work as expected. If an elapsed
+ // time is measured that turns out to be less than a millisecond, we'll just
+ // return zero which would, I think, also will be expected.
+ //
+ static int64_t ticksPerSecond = sysconf (_SC_CLK_TCK);
+ static double millisecondsPerTick = 1000. / ticksPerSecond;
+
+ //
+ // If sysconf () fails, we have no idea how to do the required conversion to ms.
+ //
+ NS_ABORT_MSG_IF (ticksPerSecond == -1, "SystemWallClockMsPrivate(): Cannot sysconf (_SC_CLK_TCK)");
+
+ struct tms endTimes;
+ clock_t endTime = times (&endTimes);
+
+ double tmp;
+
+ tmp = static_cast<double> (endTime - m_startTime) * millisecondsPerTick;
+ m_elapsedReal = static_cast<int64_t> (tmp);
+
+ tmp = static_cast<double> (endTimes.tms_utime - m_startTimes.tms_utime) * millisecondsPerTick;
+ m_elapsedUser = static_cast<int64_t> (tmp);
+
+ tmp = static_cast<double> (endTimes.tms_stime - m_startTimes.tms_stime) * millisecondsPerTick;
+ m_elapsedSystem = static_cast<int64_t> (tmp);
+
+ return m_elapsedReal;
+}
+
+int64_t
+SystemWallClockMsPrivate::GetElapsedReal (void) const
+{
+ return m_elapsedReal;
+}
+
+int64_t
+SystemWallClockMsPrivate::GetElapsedUser (void) const
+{
+ return m_elapsedUser;
+}
+
+int64_t
+SystemWallClockMsPrivate::GetElapsedSystem (void) const
+{
+ return m_elapsedSystem;
+}
+
+SystemWallClockMs::SystemWallClockMs ()
+ : m_priv (new SystemWallClockMsPrivate ())
+{}
+
+SystemWallClockMs::~SystemWallClockMs ()
+{
+ delete m_priv;
+ m_priv = 0;
+}
+
+void
+SystemWallClockMs::Start (void)
+{
+ m_priv->Start ();
+}
+
+int64_t
+SystemWallClockMs::End (void)
+{
+ return m_priv->End ();
+}
+
+int64_t
+SystemWallClockMs::GetElapsedReal (void) const
+{
+ return m_priv->GetElapsedReal ();
+}
+
+int64_t
+SystemWallClockMs::GetElapsedUser (void) const
+{
+ return m_priv->GetElapsedUser ();
+}
+
+int64_t
+SystemWallClockMs::GetElapsedSystem (void) const
+{
+ return m_priv->GetElapsedSystem ();
+}
+
+}; // namespace ns3