--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/src/core/model/event-id.cc Fri Feb 18 16:05:39 2011 -0800
@@ -0,0 +1,90 @@
+/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
+/*
+ * Copyright (c) 2005 INRIA
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License version 2 as
+ * published by the Free Software Foundation;
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
+ */
+#include "event-id.h"
+#include "simulator.h"
+#include "event-impl.h"
+
+namespace ns3 {
+
+EventId::EventId ()
+ : m_eventImpl (0),
+ m_ts (0),
+ m_context (0),
+ m_uid (0)
+{}
+
+EventId::EventId (const Ptr<EventImpl> &impl, uint64_t ts, uint32_t context, uint32_t uid)
+ : m_eventImpl (impl),
+ m_ts (ts),
+ m_context (context),
+ m_uid (uid)
+{}
+void
+EventId::Cancel (void)
+{
+ Simulator::Cancel (*this);
+}
+bool
+EventId::IsExpired (void) const
+{
+ return Simulator::IsExpired (*this);
+}
+bool
+EventId::IsRunning (void) const
+{
+ return !IsExpired ();
+}
+EventImpl *
+EventId::PeekEventImpl (void) const
+{
+ return PeekPointer (m_eventImpl);
+}
+uint64_t
+EventId::GetTs (void) const
+{
+ return m_ts;
+}
+uint32_t
+EventId::GetContext (void) const
+{
+ return m_context;
+}
+uint32_t
+EventId::GetUid (void) const
+{
+ return m_uid;
+}
+
+bool operator == (const EventId &a, const EventId &b)
+{
+ return
+ a.m_uid == b.m_uid &&
+ a.m_context == b.m_context &&
+ a.m_ts == b.m_ts &&
+ a.m_eventImpl == b.m_eventImpl;
+}
+bool operator != (const EventId &a, const EventId &b)
+{
+ return !(a == b);
+}
+
+
+
+}; // namespace ns3