--- a/src/internet-node/udp-socket.h Thu Jul 26 17:36:53 2007 +0200
+++ b/src/internet-node/udp-socket.h Fri Jul 27 08:23:20 2007 +0200
@@ -25,6 +25,7 @@
#include "ns3/callback.h"
#include "ns3/socket.h"
#include "ns3/ptr.h"
+#include "ns3/ipv4-address.h"
namespace ns3 {
@@ -45,39 +46,37 @@
virtual enum SocketErrno GetErrno (void) const;
virtual Ptr<Node> GetNode (void) const;
virtual int Bind (void);
- virtual int Bind (Ipv4Address address);
- virtual int Bind (uint16_t port);
- virtual int Bind (Ipv4Address address, uint16_t port);
+ virtual int Bind (const Address &address);
virtual int ShutdownSend (void);
virtual int ShutdownRecv (void);
private:
virtual void DoClose(ns3::Callback<void, Ptr<Socket> > closeCompleted);
- virtual void DoConnect(const Ipv4Address & address,
- uint16_t portNumber,
+ virtual void DoConnect(const Address & address,
ns3::Callback<void, Ptr<Socket> > connectionSucceeded,
ns3::Callback<void, Ptr<Socket> > connectionFailed,
ns3::Callback<void, Ptr<Socket> > halfClose);
- virtual int DoAccept(ns3::Callback<bool, Ptr<Socket>, const Ipv4Address&, uint16_t> connectionRequest,
- ns3::Callback<void, Ptr<Socket>, const Ipv4Address&, uint16_t> newConnectionCreated,
+ virtual int DoAccept(ns3::Callback<bool, Ptr<Socket>, const Address&> connectionRequest,
+ ns3::Callback<void, Ptr<Socket>, const Address&> newConnectionCreated,
ns3::Callback<void, Ptr<Socket> > closeRequested);
virtual int DoSend (const uint8_t* buffer,
uint32_t size,
ns3::Callback<void, Ptr<Socket>, uint32_t> dataSent);
- virtual int DoSendTo(const Ipv4Address &address,
- uint16_t port,
+ virtual int DoSendTo(const Address &address,
const uint8_t *buffer,
uint32_t size,
ns3::Callback<void, Ptr<Socket>, uint32_t> dataSent);
- virtual void DoRecv(ns3::Callback<void, Ptr<Socket>, const uint8_t*, uint32_t,const Ipv4Address&, uint16_t>);
- virtual void DoRecvDummy(ns3::Callback<void, Ptr<Socket>, uint32_t,const Ipv4Address&, uint16_t>);
+ virtual void DoRecv(ns3::Callback<void, Ptr<Socket>, const uint8_t*, uint32_t,const Address&>);
+ virtual void DoRecvDummy(ns3::Callback<void, Ptr<Socket>, uint32_t,const Address&>);
private:
friend class Udp;
// invoked by Udp class
int FinishBind (void);
- void ForwardUp (const Packet &p, Ipv4Address saddr, uint16_t sport);
+ void ForwardUp (const Packet &p, Ipv4Address ipv4, uint16_t port);
void Destroy (void);
+ int DoSendPacketTo (const Packet &p, const Address &daddr,
+ ns3::Callback<void, Ptr<Socket>, uint32_t> dataSent);
int DoSendPacketTo (const Packet &p, Ipv4Address daddr, uint16_t dport,
ns3::Callback<void, Ptr<Socket>, uint32_t> dataSent);
@@ -86,8 +85,8 @@
Ptr<UdpL4Protocol> m_udp;
Ipv4Address m_defaultAddress;
uint16_t m_defaultPort;
- Callback<void,Ptr<Socket>,uint32_t,const Ipv4Address &,uint16_t> m_dummyRxCallback;
- Callback<void,Ptr<Socket>,uint8_t const*,uint32_t,const Ipv4Address &,uint16_t> m_rxCallback;
+ Callback<void,Ptr<Socket>,uint32_t,const Address &> m_dummyRxCallback;
+ Callback<void,Ptr<Socket>,uint8_t const*,uint32_t,const Address &> m_rxCallback;
enum SocketErrno m_errno;
bool m_shutdownSend;
bool m_shutdownRecv;