src/internet-stack/tcp-socket-impl.h
changeset 3260 8c0ab08144e6
parent 3252 5c53412347ac
child 3266 1ae7df5cf87b
equal deleted inserted replaced
3259:43b3f8ecd86d 3260:8c0ab08144e6
       
     1 /* -*-  Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */
       
     2 /*
       
     3  * Copyright (c) 2007 Georgia Tech Research Corporation
       
     4  *
       
     5  * This program is free software; you can redistribute it and/or modify
       
     6  * it under the terms of the GNU General Public License version 2 as
       
     7  * published by the Free Software Foundation;
       
     8  *
       
     9  * This program is distributed in the hope that it will be useful,
       
    10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
       
    12  * GNU General Public License for more details.
       
    13  *
       
    14  * You should have received a copy of the GNU General Public License
       
    15  * along with this program; if not, write to the Free Software
       
    16  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
       
    17  *
       
    18  * Author: Raj Bhattacharjea <raj.b@gatech.edu>
       
    19  */
       
    20 #ifndef TCP_SOCKET_IMPL_H
       
    21 #define TCP_SOCKET_IMPL_H
       
    22 
       
    23 #include <stdint.h>
       
    24 #include <queue>
       
    25 #include "ns3/callback.h"
       
    26 #include "ns3/traced-value.h"
       
    27 #include "ns3/tcp-socket.h"
       
    28 #include "ns3/ptr.h"
       
    29 #include "ns3/ipv4-address.h"
       
    30 #include "ns3/event-id.h"
       
    31 #include "tcp-typedefs.h"
       
    32 #include "pending-data.h"
       
    33 #include "sequence-number.h"
       
    34 #include "rtt-estimator.h"
       
    35 
       
    36 
       
    37 namespace ns3 {
       
    38 
       
    39 class Ipv4EndPoint;
       
    40 class Node;
       
    41 class Packet;
       
    42 class TcpL4Protocol;
       
    43 class TcpHeader;
       
    44 
       
    45 class TcpSocketImpl : public TcpSocket
       
    46 {
       
    47 public:
       
    48   static TypeId GetTypeId (void);
       
    49   /**
       
    50    * Create an unbound tcp socket.
       
    51    */
       
    52   TcpSocketImpl ();
       
    53   TcpSocketImpl (const TcpSocketImpl& sock);
       
    54   virtual ~TcpSocketImpl ();
       
    55 
       
    56   void SetNode (Ptr<Node> node);
       
    57   void SetTcp (Ptr<TcpL4Protocol> tcp);
       
    58   void SetRtt (Ptr<RttEstimator> rtt);
       
    59 
       
    60   virtual enum SocketErrno GetErrno (void) const;
       
    61   virtual Ptr<Node> GetNode (void) const;
       
    62   virtual int Bind (void);
       
    63   virtual int Bind (const Address &address);
       
    64   virtual int Close (void);
       
    65   virtual int ShutdownSend (void);
       
    66   virtual int ShutdownRecv (void);
       
    67   virtual int Connect(const Address &address);
       
    68   virtual int Send (Ptr<Packet> p);
       
    69   virtual int Send (const uint8_t* buf, uint32_t size);
       
    70   virtual int SendTo(Ptr<Packet> p, const Address &address);
       
    71   virtual uint32_t GetTxAvailable (void) const;
       
    72   virtual int Listen(uint32_t queueLimit);
       
    73 
       
    74   virtual Ptr<Packet> Recv (uint32_t maxSize, uint32_t flags);
       
    75   virtual uint32_t GetRxAvailable (void) const;
       
    76 
       
    77 private:
       
    78   friend class Tcp;
       
    79   // invoked by Tcp class
       
    80   int FinishBind (void);
       
    81   void ForwardUp (Ptr<Packet> p, Ipv4Address ipv4, uint16_t port);
       
    82   void Destroy (void);
       
    83   int DoSendTo (Ptr<Packet> p, const Address &daddr);
       
    84   int DoSendTo (Ptr<Packet> p, Ipv4Address daddr, uint16_t dport);
       
    85   void SendEmptyPacket(uint8_t flags);
       
    86   //methods for state
       
    87   bool ProcessAction (Actions_t a);
       
    88   bool ProcessAction (Actions_t a, const TcpHeader& tcpHeader,
       
    89                       Ipv4Address saddr, Ipv4Address daddr);
       
    90   bool ProcessPacketAction (Actions_t a, Ptr<Packet> p,
       
    91                                        const TcpHeader& tcpHeader,
       
    92                                        const Address& fromAddress);
       
    93   Actions_t ProcessEvent (Events_t e);
       
    94   bool SendPendingData(bool withAck = false);
       
    95   void CompleteFork(Ptr<Packet>, const TcpHeader&, const Address& fromAddress);
       
    96   void ConnectionSucceeded();
       
    97   
       
    98   //methods for window management
       
    99   virtual uint32_t  UnAckDataCount(); // Return count of number of unacked bytes
       
   100   virtual uint32_t  BytesInFlight();  // Return total bytes in flight
       
   101   virtual uint32_t  Window();         // Return window size (integer)
       
   102   virtual uint32_t  AvailableWindow();// Return unfilled portion of window
       
   103 
       
   104   // Manage data tx/rx
       
   105   void NewRx (Ptr<Packet>, const TcpHeader&, const Address&);
       
   106   // XXX This should be virtual and overridden
       
   107   Ptr<TcpSocketImpl> Copy ();
       
   108   void NewAck (SequenceNumber seq); 
       
   109   // XXX This should be virtual and overridden
       
   110   void DupAck (const TcpHeader& t, uint32_t count); 
       
   111   void ReTxTimeout ();
       
   112   void DelAckTimeout ();
       
   113   void LastAckTimeout ();
       
   114   void Retransmit ();
       
   115   void CommonNewAck (SequenceNumber seq, bool skipTimer = false);
       
   116 
       
   117   // attribute related
       
   118   virtual void SetSndBufSize (uint32_t size);
       
   119   virtual uint32_t GetSndBufSize (void) const;
       
   120   virtual void SetRcvBufSize (uint32_t size);
       
   121   virtual uint32_t GetRcvBufSize (void) const;
       
   122   virtual void SetSegSize (uint32_t size);
       
   123   virtual uint32_t GetSegSize (void) const;
       
   124   virtual void SetAdvWin (uint32_t window);
       
   125   virtual uint32_t GetAdvWin (void) const;
       
   126   virtual void SetSSThresh (uint32_t threshold);
       
   127   virtual uint32_t GetSSThresh (void) const;
       
   128   virtual void SetInitialCwnd (uint32_t cwnd);
       
   129   virtual uint32_t GetInitialCwnd (void) const;
       
   130   virtual void SetConnTimeout (Time timeout);
       
   131   virtual Time GetConnTimeout (void) const;
       
   132   virtual void SetConnCount (uint32_t count);
       
   133   virtual uint32_t GetConnCount (void) const;
       
   134   virtual void SetDelAckTimeout (Time timeout);
       
   135   virtual Time GetDelAckTimeout (void) const;
       
   136   virtual void SetDelAckMaxCount (uint32_t count);
       
   137   virtual uint32_t GetDelAckMaxCount (void) const;
       
   138 
       
   139   bool m_skipRetxResched;
       
   140   uint32_t m_dupAckCount;
       
   141   EventId m_retxEvent;
       
   142   EventId m_lastAckEvent;
       
   143 
       
   144   EventId m_delAckEvent;
       
   145   uint32_t m_delAckCount;
       
   146   uint32_t m_delAckMaxCount;
       
   147   Time m_delAckTimeout;
       
   148 
       
   149   Ipv4EndPoint *m_endPoint;
       
   150   Ptr<Node> m_node;
       
   151   Ptr<TcpL4Protocol> m_tcp;
       
   152   Ipv4Address m_remoteAddress;
       
   153   uint16_t m_remotePort;
       
   154   //these two are so that the socket/endpoint cloning works
       
   155   Ipv4Address m_localAddress;
       
   156   uint16_t m_localPort;
       
   157   enum SocketErrno m_errno;
       
   158   bool m_shutdownSend;
       
   159   bool m_shutdownRecv;
       
   160   bool m_connected;
       
   161   
       
   162   //manage the state infomation
       
   163   States_t m_state;
       
   164   bool m_closeNotified;
       
   165   bool m_closeRequestNotified;
       
   166   bool m_closeOnEmpty;
       
   167   bool m_pendingClose;
       
   168 
       
   169   
       
   170   //sequence info, sender side
       
   171   SequenceNumber m_nextTxSequence;
       
   172   SequenceNumber m_highTxMark;
       
   173   SequenceNumber m_highestRxAck;
       
   174   SequenceNumber m_lastRxAck;
       
   175   
       
   176   //sequence info, reciever side
       
   177   SequenceNumber m_nextRxSequence;
       
   178 
       
   179   //history data
       
   180   //this is the incoming data buffer which sorts out of sequence data
       
   181   UnAckData_t m_bufferedData;
       
   182   //this is kind of the tx buffer
       
   183   PendingData* m_pendingData;
       
   184   SequenceNumber m_firstPendingSequence;
       
   185 
       
   186   // Window management
       
   187   uint32_t                       m_segmentSize;          //SegmentSize
       
   188   uint32_t                       m_rxWindowSize;
       
   189   uint32_t                       m_advertisedWindowSize; //Window to advertise
       
   190   TracedValue<uint32_t>          m_cWnd;                 //Congestion window
       
   191   uint32_t                       m_ssThresh;             //Slow Start Threshold
       
   192   uint32_t                       m_initialCWnd;          //Initial cWnd value
       
   193 
       
   194   // Round trip time estimation
       
   195   Ptr<RttEstimator> m_rtt;
       
   196   Time m_lastMeasuredRtt;
       
   197 
       
   198   // Timer-related members
       
   199   Time              m_cnTimeout; 
       
   200   uint32_t          m_cnCount;
       
   201 
       
   202   // Temporary queue for delivering data to application
       
   203   uint32_t m_rxAvailable;
       
   204 
       
   205   bool m_wouldBlock;  // set to true whenever socket would block on send()
       
   206 
       
   207   // Attributes
       
   208   uint32_t m_sndBufSize;   // buffer limit for the outgoing queue
       
   209   uint32_t m_rcvBufSize;   // maximum receive socket buffer size
       
   210 };
       
   211 
       
   212 }//namespace ns3
       
   213 
       
   214 #endif /* TCP_SOCKET_IMPL_H */