--- a/examples/csma-broadcast.cc Sun Dec 30 19:36:44 2007 -0800
+++ b/examples/csma-broadcast.cc Wed Jan 02 09:09:24 2008 +0100
@@ -107,9 +107,9 @@
// Here, we will explicitly create four nodes. In more sophisticated
// topologies, we could configure a node factory.
NS_LOG_INFO ("Create nodes.");
- Ptr<Node> n0 = Create<InternetNode> ();
- Ptr<Node> n1 = Create<InternetNode> ();
- Ptr<Node> n2 = Create<InternetNode> ();
+ Ptr<Node> n0 = CreateObject<InternetNode> ();
+ Ptr<Node> n1 = CreateObject<InternetNode> ();
+ Ptr<Node> n2 = CreateObject<InternetNode> ();
// We create the channels first without any IP addressing information
NS_LOG_INFO ("Create channels.");
@@ -154,7 +154,7 @@
// Create the OnOff application to send UDP datagrams of size
// 512 bytes (default) at a rate of 500 Kb/s (default) from n0
NS_LOG_INFO ("Create Applications.");
- Ptr<OnOffApplication> ooff = Create<OnOffApplication> (
+ Ptr<OnOffApplication> ooff = CreateObject<OnOffApplication> (
n0,
InetSocketAddress ("255.255.255.255", port),
"Udp",
@@ -165,7 +165,7 @@
ooff->Stop (Seconds(10.0));
// Create an optional packet sink to receive these packets
- Ptr<PacketSink> sink = Create<PacketSink> (
+ Ptr<PacketSink> sink = CreateObject<PacketSink> (
n1,
InetSocketAddress (Ipv4Address::GetAny (), port),
"Udp");
@@ -174,7 +174,7 @@
sink->Stop (Seconds (10.0));
// Create an optional packet sink to receive these packets
- sink = Create<PacketSink> (
+ sink = CreateObject<PacketSink> (
n2,
InetSocketAddress (Ipv4Address::GetAny (), port),
"Udp");