src/node/random-direction-mobility-model.cc
changeset 1625 0579a50b2c62
parent 1624 6e7d48a8c120
child 1626 feaecfd93b5d
equal deleted inserted replaced
1624:6e7d48a8c120 1625:0579a50b2c62
     1 /* -*-  Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */
       
     2 /*
       
     3  * Copyright (c) 2007 INRIA
       
     4  * All rights reserved.
       
     5  *
       
     6  * This program is free software; you can redistribute it and/or modify
       
     7  * it under the terms of the GNU General Public License version 2 as
       
     8  * published by the Free Software Foundation;
       
     9  *
       
    10  * This program is distributed in the hope that it will be useful,
       
    11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
       
    13  * GNU General Public License for more details.
       
    14  *
       
    15  * You should have received a copy of the GNU General Public License
       
    16  * along with this program; if not, write to the Free Software
       
    17  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
       
    18  *
       
    19  * Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
       
    20  */
       
    21 #include "ns3/random-variable-default-value.h"
       
    22 #include "ns3/rectangle-default-value.h"
       
    23 #include "ns3/simulator.h"
       
    24 #include <algorithm>
       
    25 #include <cmath>
       
    26 #include "random-direction-mobility-model.h"
       
    27 
       
    28 namespace ns3 {
       
    29 
       
    30 const double RandomDirectionMobilityModel::PI = 3.1415;
       
    31 const InterfaceId RandomDirectionMobilityModel::iid = 
       
    32   MakeInterfaceId ("RandomDirectionMobilityModel", MobilityModel::iid);
       
    33 const ClassId RandomDirectionMobilityModel::cid = 
       
    34   MakeClassId<RandomDirectionMobilityModel> ("RandomDirectionMobilityModel",
       
    35                                              RandomDirectionMobilityModel::iid);
       
    36 
       
    37 
       
    38 static RandomVariableDefaultValue 
       
    39   g_speedVariable ("RandomDirectionSpeed",
       
    40 		   "A random variable to control the speed of a RandomDirection mobility model.",
       
    41 		   "Uniform:1:2");
       
    42 
       
    43 static RandomVariableDefaultValue
       
    44   g_pauseVariable ("RandomDirectionPause",
       
    45 		   "A random variable to control the duration "
       
    46                    "of the pause of a RandomDiretion mobility model.",
       
    47 		   "Constant:2");
       
    48 
       
    49 static RectangleDefaultValue
       
    50   g_bounds ("RandomDirectionArea",
       
    51 	       "The bounding area for the RandomDirection model.",
       
    52 	       -100, 100, -100, 100);
       
    53 
       
    54 
       
    55 RandomDirectionParameters::RandomDirectionParameters ()
       
    56   : m_bounds (g_bounds.GetValue ()),
       
    57     m_speedVariable (g_speedVariable.GetCopy ()),
       
    58     m_pauseVariable (g_pauseVariable.GetCopy ())
       
    59     
       
    60 {}
       
    61 RandomDirectionParameters::RandomDirectionParameters (const Rectangle &bounds,
       
    62 						      const RandomVariable &speedVariable,
       
    63 						      const RandomVariable &pauseVariable)
       
    64   : m_bounds (bounds),
       
    65     m_speedVariable (speedVariable.Copy ()),
       
    66     m_pauseVariable (pauseVariable.Copy ())
       
    67 {}
       
    68 
       
    69 RandomDirectionParameters::~RandomDirectionParameters ()
       
    70 {
       
    71   delete m_speedVariable;
       
    72   delete m_pauseVariable;
       
    73   m_speedVariable = 0;
       
    74   m_pauseVariable = 0;
       
    75 }
       
    76 
       
    77 void 
       
    78 RandomDirectionParameters::SetSpeed (const RandomVariable &speedVariable)
       
    79 {
       
    80   delete m_speedVariable;
       
    81   m_speedVariable = speedVariable.Copy ();
       
    82 }
       
    83 void 
       
    84 RandomDirectionParameters::SetPause (const RandomVariable &pauseVariable)
       
    85 {
       
    86   delete m_pauseVariable;
       
    87   m_pauseVariable = pauseVariable.Copy ();
       
    88 }
       
    89 void 
       
    90 RandomDirectionParameters::SetBounds (const Rectangle &bounds)
       
    91 {
       
    92   m_bounds = bounds;
       
    93 }
       
    94 
       
    95 Ptr<RandomDirectionParameters> 
       
    96 RandomDirectionParameters::GetCurrent (void)
       
    97 {
       
    98   static Ptr<RandomDirectionParameters> parameters = 0;
       
    99   if (parameters == 0 ||
       
   100       g_bounds.IsDirty () ||
       
   101       g_speedVariable.IsDirty () ||
       
   102       g_pauseVariable.IsDirty ())
       
   103     {
       
   104       parameters = Create<RandomDirectionParameters> ();
       
   105       g_bounds.ClearDirtyFlag ();
       
   106       g_speedVariable.ClearDirtyFlag ();
       
   107       g_pauseVariable.ClearDirtyFlag ();
       
   108     }
       
   109   return parameters;
       
   110 }
       
   111 
       
   112 
       
   113 RandomDirectionMobilityModel::RandomDirectionMobilityModel ()
       
   114   : m_parameters (RandomDirectionParameters::GetCurrent ())
       
   115 {
       
   116   SetInterfaceId (RandomDirectionMobilityModel::iid);
       
   117   m_event = Simulator::ScheduleNow (&RandomDirectionMobilityModel::Start, this);
       
   118 }
       
   119 RandomDirectionMobilityModel::RandomDirectionMobilityModel (Ptr<RandomDirectionParameters> parameters)
       
   120   : m_parameters (parameters)
       
   121 {
       
   122   SetInterfaceId (RandomDirectionMobilityModel::iid);
       
   123   m_event = Simulator::ScheduleNow (&RandomDirectionMobilityModel::Start, this);
       
   124 }
       
   125 void 
       
   126 RandomDirectionMobilityModel::DoDispose (void)
       
   127 {
       
   128   m_parameters = 0;
       
   129   // chain up.
       
   130   MobilityModel::DoDispose ();
       
   131 }
       
   132 void
       
   133 RandomDirectionMobilityModel::Start (void)
       
   134 {
       
   135   double direction = UniformVariable::GetSingleValue (0, 2 * PI);
       
   136   SetDirectionAndSpeed (direction);
       
   137 }
       
   138 void
       
   139 RandomDirectionMobilityModel::SetDirectionAndSpeed (double direction)
       
   140 {
       
   141   double speed = m_parameters->m_speedVariable->GetValue ();
       
   142   const Speed vector (std::cos (direction) * speed,
       
   143                       std::sin (direction) * speed,
       
   144                       0.0);
       
   145   Time pause = Seconds (m_parameters->m_pauseVariable->GetValue ());
       
   146   Position position = m_helper.GetCurrentPosition (m_parameters->m_bounds);
       
   147   m_helper.Reset (vector, pause);
       
   148   Position next = m_parameters->m_bounds.CalculateIntersection (position, vector);
       
   149   Time delay = Seconds (CalculateDistance (position, next) / speed);
       
   150   m_event = Simulator::Schedule (delay + pause,
       
   151 				 &RandomDirectionMobilityModel::ResetDirectionAndSpeed, this);
       
   152   NotifyCourseChange ();
       
   153 }
       
   154 void
       
   155 RandomDirectionMobilityModel::ResetDirectionAndSpeed (void)
       
   156 {
       
   157   double direction = UniformVariable::GetSingleValue (0, PI);
       
   158   
       
   159   Position position = m_helper.GetCurrentPosition (m_parameters->m_bounds);
       
   160   switch (m_parameters->m_bounds.GetClosestSide (position))
       
   161     {
       
   162     case Rectangle::RIGHT:
       
   163       direction += PI / 2;
       
   164       break;
       
   165     case Rectangle::LEFT:
       
   166       direction += - PI / 2;
       
   167       break;
       
   168     case Rectangle::TOP:
       
   169       direction += PI;
       
   170       break;
       
   171     case Rectangle::BOTTOM:
       
   172       direction += 0.0;
       
   173       break;
       
   174     }
       
   175   SetDirectionAndSpeed (direction);
       
   176 }
       
   177 Position
       
   178 RandomDirectionMobilityModel::DoGet (void) const
       
   179 {
       
   180   return m_helper.GetCurrentPosition (m_parameters->m_bounds);
       
   181 }
       
   182 void
       
   183 RandomDirectionMobilityModel::DoSet (const Position &position)
       
   184 {
       
   185   m_helper.InitializePosition (position);
       
   186   Simulator::Remove (m_event);
       
   187   m_event = Simulator::ScheduleNow (&RandomDirectionMobilityModel::Start, this);
       
   188 }
       
   189 Speed 
       
   190 RandomDirectionMobilityModel::DoGetSpeed (void) const
       
   191 {
       
   192   return m_helper.GetSpeed ();
       
   193 }
       
   194 
       
   195 
       
   196 
       
   197 } // namespace ns3