/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2006 Georgia Tech Research Corporation
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: George F. Riley<riley@ece.gatech.edu>
*/
// Implementation for ns3 Application base class.
// George F. Riley, Georgia Tech, Fall 2006
#include "application.h"
#include "ns3/node.h"
#include "ns3/nstime.h"
#include "ns3/random-variable.h"
#include "ns3/simulator.h"
using namespace std;
namespace ns3 {
// Application Methods
// \brief Application Constructor
Application::Application(Ptr<Node> n)
: m_node (n)
{
m_node->AddApplication (this);
}
// \brief Application Destructor
Application::~Application()
{}
void
Application::DoDispose (void)
{
m_node = 0;
Simulator::Cancel(m_startEvent);
Simulator::Cancel(m_stopEvent);
}
void Application::Start(const Time& startTime)
{
ScheduleStart (startTime);
}
void Application::Start(const RandomVariable& startVar)
{
RandomVariable *v = startVar.Copy ();
ScheduleStart (Seconds (v->GetValue ()));
delete v;
}
void Application::Stop(const Time& stopTime)
{
ScheduleStop (stopTime);
}
void Application::Stop(const RandomVariable& stopVar)
{
RandomVariable *v = stopVar.Copy ();
ScheduleStop (Seconds (v->GetValue ()));
delete v;
}
Ptr<Node> Application::GetNode() const
{
return m_node;
}
// Protected methods
// StartApp and StopApp will likely be overridden by application subclasses
void Application::StartApplication()
{ // Provide null functionality in case subclass is not interested
}
void Application::StopApplication()
{ // Provide null functionality in case subclass is not interested
}
// Private helpers
void Application::ScheduleStart (const Time &startTime)
{
m_startEvent = Simulator::Schedule(startTime -
Simulator::Now(),
&Application::StartApplication, this);
}
void Application::ScheduleStop (const Time &stopTime)
{
m_stopEvent = Simulator::Schedule(stopTime -
Simulator::Now(),
&Application::StopApplication, this);
}
} //namespace ns3