--- a/src/node/socket.h Tue Jul 31 11:42:25 2007 +0200
+++ b/src/node/socket.h Wed Aug 01 08:58:18 2007 +0200
@@ -52,7 +52,9 @@
ERROR_AGAIN,
ERROR_SHUTDOWN,
ERROR_OPNOTSUPP,
+ ERROR_AFNOSUPPORT,
ERROR_INVAL,
+ ERROR_BADF,
SOCKET_ERRNO_LAST
};
@@ -92,7 +94,7 @@
* After the Close call, the socket is no longer valid, and cannot
* safely be used for subsequent operations.
*/
- void Close(Callback<void, Ptr<Socket> > closeCompleted = MakeCallback (&Socket::DummyCallbackVoidSocket));
+ int Close(Callback<void, Ptr<Socket> > closeCompleted = MakeCallback (&Socket::DummyCallbackVoidSocket));
/**
* \returns zero on success, -1 on failure.
@@ -122,10 +124,10 @@
* \param halfClose XXX When exactly is this callback invoked ? If it invoked when the
* other side closes the connection ? Or when I call Close ?
*/
- void Connect(const Address &address,
- Callback<void, Ptr<Socket> > connectionSucceeded = MakeCallback(&Socket::DummyCallbackVoidSocket),
- Callback<void, Ptr<Socket> > connectionFailed = MakeCallback(&Socket::DummyCallbackVoidSocket),
- Callback<void, Ptr<Socket> > halfClose = MakeCallback(&Socket::DummyCallbackVoidSocket));
+ int Connect(const Address &address,
+ Callback<void, Ptr<Socket> > connectionSucceeded = MakeCallback(&Socket::DummyCallbackVoidSocket),
+ Callback<void, Ptr<Socket> > connectionFailed = MakeCallback(&Socket::DummyCallbackVoidSocket),
+ Callback<void, Ptr<Socket> > halfClose = MakeCallback(&Socket::DummyCallbackVoidSocket));
/**
* \brief Accept connection requests from remote hosts
@@ -201,11 +203,11 @@
MakeCallback (&Socket::DummyCallbackVoidSocketUi32Address));
private:
- virtual void DoClose(Callback<void, Ptr<Socket> > closeCompleted) = 0;
- virtual void DoConnect(const Address & address,
- Callback<void, Ptr<Socket> > connectionSucceeded,
- Callback<void, Ptr<Socket> > connectionFailed,
- Callback<void, Ptr<Socket> > halfClose) = 0;
+ virtual int DoClose(Callback<void, Ptr<Socket> > closeCompleted) = 0;
+ virtual int DoConnect(const Address & address,
+ Callback<void, Ptr<Socket> > connectionSucceeded,
+ Callback<void, Ptr<Socket> > connectionFailed,
+ Callback<void, Ptr<Socket> > halfClose) = 0;
virtual int DoAccept(Callback<bool, Ptr<Socket>, const Address&> connectionRequest,
Callback<void, Ptr<Socket>, const Address&> newConnectionCreated,
Callback<void, Ptr<Socket> > closeRequested) = 0;