include/linux/fb.h
changeset 0 aa628870c1d3
child 2 d1f6d8b6f81c
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/include/linux/fb.h	Sun Jan 11 20:20:11 2009 +0100
@@ -0,0 +1,1109 @@
+#ifndef _LINUX_FB_H
+#define _LINUX_FB_H
+
+#include <asm/types.h>
+#include <linux/i2c.h>
+
+struct dentry;
+
+/* Definitions of frame buffers						*/
+
+#define FB_MAX			32	/* sufficient for now */
+
+/* ioctls
+   0x46 is 'F'								*/
+#define FBIOGET_VSCREENINFO	0x4600
+#define FBIOPUT_VSCREENINFO	0x4601
+#define FBIOGET_FSCREENINFO	0x4602
+#define FBIOGETCMAP		0x4604
+#define FBIOPUTCMAP		0x4605
+#define FBIOPAN_DISPLAY		0x4606
+#ifdef __KERNEL__
+#define FBIO_CURSOR            _IOWR('F', 0x08, struct fb_cursor_user)
+#else
+#define FBIO_CURSOR            _IOWR('F', 0x08, struct fb_cursor)
+#endif
+/* 0x4607-0x460B are defined below */
+/* #define FBIOGET_MONITORSPEC	0x460C */
+/* #define FBIOPUT_MONITORSPEC	0x460D */
+/* #define FBIOSWITCH_MONIBIT	0x460E */
+#define FBIOGET_CON2FBMAP	0x460F
+#define FBIOPUT_CON2FBMAP	0x4610
+#define FBIOBLANK		0x4611		/* arg: 0 or vesa level + 1 */
+#define FBIOGET_VBLANK		_IOR('F', 0x12, struct fb_vblank)
+#define FBIO_ALLOC              0x4613
+#define FBIO_FREE               0x4614
+#define FBIOGET_GLYPH           0x4615
+#define FBIOGET_HWCINFO         0x4616
+#define FBIOPUT_MODEINFO        0x4617
+#define FBIOGET_DISPINFO        0x4618
+
+
+#define FB_TYPE_PACKED_PIXELS		0	/* Packed Pixels	*/
+#define FB_TYPE_PLANES			1	/* Non interleaved planes */
+#define FB_TYPE_INTERLEAVED_PLANES	2	/* Interleaved planes	*/
+#define FB_TYPE_TEXT			3	/* Text/attributes	*/
+#define FB_TYPE_VGA_PLANES		4	/* EGA/VGA planes	*/
+
+#define FB_AUX_TEXT_MDA		0	/* Monochrome text */
+#define FB_AUX_TEXT_CGA		1	/* CGA/EGA/VGA Color text */
+#define FB_AUX_TEXT_S3_MMIO	2	/* S3 MMIO fasttext */
+#define FB_AUX_TEXT_MGA_STEP16	3	/* MGA Millenium I: text, attr, 14 reserved bytes */
+#define FB_AUX_TEXT_MGA_STEP8	4	/* other MGAs:      text, attr,  6 reserved bytes */
+#define FB_AUX_TEXT_SVGA_GROUP	8	/* 8-15: SVGA tileblit compatible modes */
+#define FB_AUX_TEXT_SVGA_MASK	7	/* lower three bits says step */
+#define FB_AUX_TEXT_SVGA_STEP2	8	/* SVGA text mode:  text, attr */
+#define FB_AUX_TEXT_SVGA_STEP4	9	/* SVGA text mode:  text, attr,  2 reserved bytes */
+#define FB_AUX_TEXT_SVGA_STEP8	10	/* SVGA text mode:  text, attr,  6 reserved bytes */
+#define FB_AUX_TEXT_SVGA_STEP16	11	/* SVGA text mode:  text, attr, 14 reserved bytes */
+#define FB_AUX_TEXT_SVGA_LAST	15	/* reserved up to 15 */
+
+#define FB_AUX_VGA_PLANES_VGA4		0	/* 16 color planes (EGA/VGA) */
+#define FB_AUX_VGA_PLANES_CFB4		1	/* CFB4 in planes (VGA) */
+#define FB_AUX_VGA_PLANES_CFB8		2	/* CFB8 in planes (VGA) */
+
+#define FB_VISUAL_MONO01		0	/* Monochr. 1=Black 0=White */
+#define FB_VISUAL_MONO10		1	/* Monochr. 1=White 0=Black */
+#define FB_VISUAL_TRUECOLOR		2	/* True color	*/
+#define FB_VISUAL_PSEUDOCOLOR		3	/* Pseudo color (like atari) */
+#define FB_VISUAL_DIRECTCOLOR		4	/* Direct color */
+#define FB_VISUAL_STATIC_PSEUDOCOLOR	5	/* Pseudo color readonly */
+
+#define FB_ACCEL_NONE		0	/* no hardware accelerator	*/
+#define FB_ACCEL_ATARIBLITT	1	/* Atari Blitter		*/
+#define FB_ACCEL_AMIGABLITT	2	/* Amiga Blitter                */
+#define FB_ACCEL_S3_TRIO64	3	/* Cybervision64 (S3 Trio64)    */
+#define FB_ACCEL_NCR_77C32BLT	4	/* RetinaZ3 (NCR 77C32BLT)      */
+#define FB_ACCEL_S3_VIRGE	5	/* Cybervision64/3D (S3 ViRGE)	*/
+#define FB_ACCEL_ATI_MACH64GX	6	/* ATI Mach 64GX family		*/
+#define FB_ACCEL_DEC_TGA	7	/* DEC 21030 TGA		*/
+#define FB_ACCEL_ATI_MACH64CT	8	/* ATI Mach 64CT family		*/
+#define FB_ACCEL_ATI_MACH64VT	9	/* ATI Mach 64CT family VT class */
+#define FB_ACCEL_ATI_MACH64GT	10	/* ATI Mach 64CT family GT class */
+#define FB_ACCEL_SUN_CREATOR	11	/* Sun Creator/Creator3D	*/
+#define FB_ACCEL_SUN_CGSIX	12	/* Sun cg6			*/
+#define FB_ACCEL_SUN_LEO	13	/* Sun leo/zx			*/
+#define FB_ACCEL_IMS_TWINTURBO	14	/* IMS Twin Turbo		*/
+#define FB_ACCEL_3DLABS_PERMEDIA2 15	/* 3Dlabs Permedia 2		*/
+#define FB_ACCEL_MATROX_MGA2064W 16	/* Matrox MGA2064W (Millenium)	*/
+#define FB_ACCEL_MATROX_MGA1064SG 17	/* Matrox MGA1064SG (Mystique)	*/
+#define FB_ACCEL_MATROX_MGA2164W 18	/* Matrox MGA2164W (Millenium II) */
+#define FB_ACCEL_MATROX_MGA2164W_AGP 19	/* Matrox MGA2164W (Millenium II) */
+#define FB_ACCEL_MATROX_MGAG100	20	/* Matrox G100 (Productiva G100) */
+#define FB_ACCEL_MATROX_MGAG200	21	/* Matrox G200 (Myst, Mill, ...) */
+#define FB_ACCEL_SUN_CG14	22	/* Sun cgfourteen		 */
+#define FB_ACCEL_SUN_BWTWO	23	/* Sun bwtwo			*/
+#define FB_ACCEL_SUN_CGTHREE	24	/* Sun cgthree			*/
+#define FB_ACCEL_SUN_TCX	25	/* Sun tcx			*/
+#define FB_ACCEL_MATROX_MGAG400	26	/* Matrox G400			*/
+#define FB_ACCEL_NV3		27	/* nVidia RIVA 128              */
+#define FB_ACCEL_NV4		28	/* nVidia RIVA TNT		*/
+#define FB_ACCEL_NV5		29	/* nVidia RIVA TNT2		*/
+#define FB_ACCEL_CT_6555x	30	/* C&T 6555x			*/
+#define FB_ACCEL_3DFX_BANSHEE	31	/* 3Dfx Banshee			*/
+#define FB_ACCEL_ATI_RAGE128	32	/* ATI Rage128 family		*/
+#define FB_ACCEL_IGS_CYBER2000	33	/* CyberPro 2000		*/
+#define FB_ACCEL_IGS_CYBER2010	34	/* CyberPro 2010		*/
+#define FB_ACCEL_IGS_CYBER5000	35	/* CyberPro 5000		*/
+#define FB_ACCEL_SIS_GLAMOUR    36	/* SiS 300/630/540              */
+#define FB_ACCEL_3DLABS_PERMEDIA3 37	/* 3Dlabs Permedia 3		*/
+#define FB_ACCEL_ATI_RADEON	38	/* ATI Radeon family		*/
+#define FB_ACCEL_I810           39      /* Intel 810/815                */
+#define FB_ACCEL_SIS_GLAMOUR_2  40	/* SiS 315, 650, 740		*/
+#define FB_ACCEL_SIS_XABRE      41	/* SiS 330 ("Xabre")		*/
+#define FB_ACCEL_I830           42      /* Intel 830M/845G/85x/865G     */
+#define FB_ACCEL_NV_10          43      /* nVidia Arch 10               */
+#define FB_ACCEL_NV_20          44      /* nVidia Arch 20               */
+#define FB_ACCEL_NV_30          45      /* nVidia Arch 30               */
+#define FB_ACCEL_NV_40          46      /* nVidia Arch 40               */
+#define FB_ACCEL_XGI_VOLARI_V	47	/* XGI Volari V3XT, V5, V8      */
+#define FB_ACCEL_XGI_VOLARI_Z	48	/* XGI Volari Z7                */
+#define FB_ACCEL_OMAP1610	49	/* TI OMAP16xx                  */
+#define FB_ACCEL_TRIDENT_TGUI	50	/* Trident TGUI			*/
+#define FB_ACCEL_TRIDENT_3DIMAGE 51	/* Trident 3DImage		*/
+#define FB_ACCEL_TRIDENT_BLADE3D 52	/* Trident Blade3D		*/
+#define FB_ACCEL_TRIDENT_BLADEXP 53	/* Trident BladeXP		*/
+#define FB_ACCEL_NEOMAGIC_NM2070 90	/* NeoMagic NM2070              */
+#define FB_ACCEL_NEOMAGIC_NM2090 91	/* NeoMagic NM2090              */
+#define FB_ACCEL_NEOMAGIC_NM2093 92	/* NeoMagic NM2093              */
+#define FB_ACCEL_NEOMAGIC_NM2097 93	/* NeoMagic NM2097              */
+#define FB_ACCEL_NEOMAGIC_NM2160 94	/* NeoMagic NM2160              */
+#define FB_ACCEL_NEOMAGIC_NM2200 95	/* NeoMagic NM2200              */
+#define FB_ACCEL_NEOMAGIC_NM2230 96	/* NeoMagic NM2230              */
+#define FB_ACCEL_NEOMAGIC_NM2360 97	/* NeoMagic NM2360              */
+#define FB_ACCEL_NEOMAGIC_NM2380 98	/* NeoMagic NM2380              */
+
+#define FB_ACCEL_SAVAGE4        0x80	/* S3 Savage4                   */
+#define FB_ACCEL_SAVAGE3D       0x81	/* S3 Savage3D                  */
+#define FB_ACCEL_SAVAGE3D_MV    0x82	/* S3 Savage3D-MV               */
+#define FB_ACCEL_SAVAGE2000     0x83	/* S3 Savage2000                */
+#define FB_ACCEL_SAVAGE_MX_MV   0x84	/* S3 Savage/MX-MV              */
+#define FB_ACCEL_SAVAGE_MX      0x85	/* S3 Savage/MX                 */
+#define FB_ACCEL_SAVAGE_IX_MV   0x86	/* S3 Savage/IX-MV              */
+#define FB_ACCEL_SAVAGE_IX      0x87	/* S3 Savage/IX                 */
+#define FB_ACCEL_PROSAVAGE_PM   0x88	/* S3 ProSavage PM133           */
+#define FB_ACCEL_PROSAVAGE_KM   0x89	/* S3 ProSavage KM133           */
+#define FB_ACCEL_S3TWISTER_P    0x8a	/* S3 Twister                   */
+#define FB_ACCEL_S3TWISTER_K    0x8b	/* S3 TwisterK                  */
+#define FB_ACCEL_SUPERSAVAGE    0x8c    /* S3 Supersavage               */
+#define FB_ACCEL_PROSAVAGE_DDR  0x8d	/* S3 ProSavage DDR             */
+#define FB_ACCEL_PROSAVAGE_DDRK 0x8e	/* S3 ProSavage DDR-K           */
+
+struct fb_fix_screeninfo {
+	char id[16];			/* identification string eg "TT Builtin" */
+	unsigned long smem_start;	/* Start of frame buffer mem */
+					/* (physical address) */
+	__u32 smem_len;			/* Length of frame buffer mem */
+	__u32 type;			/* see FB_TYPE_*		*/
+	__u32 type_aux;			/* Interleave for interleaved Planes */
+	__u32 visual;			/* see FB_VISUAL_*		*/ 
+	__u16 xpanstep;			/* zero if no hardware panning  */
+	__u16 ypanstep;			/* zero if no hardware panning  */
+	__u16 ywrapstep;		/* zero if no hardware ywrap    */
+	__u32 line_length;		/* length of a line in bytes    */
+	unsigned long mmio_start;	/* Start of Memory Mapped I/O   */
+					/* (physical address) */
+	__u32 mmio_len;			/* Length of Memory Mapped I/O  */
+	__u32 accel;			/* Indicate to driver which	*/
+					/*  specific chip/card we have	*/
+	__u16 reserved[3];		/* Reserved for future compatibility */
+};
+
+/* Interpretation of offset for color fields: All offsets are from the right,
+ * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
+ * can use the offset as right argument to <<). A pixel afterwards is a bit
+ * stream and is written to video memory as that unmodified. This implies
+ * big-endian byte order if bits_per_pixel is greater than 8.
+ */
+struct fb_bitfield {
+	__u32 offset;			/* beginning of bitfield	*/
+	__u32 length;			/* length of bitfield		*/
+	__u32 msb_right;		/* != 0 : Most significant bit is */ 
+					/* right */ 
+};
+
+#define FB_NONSTD_HAM		1	/* Hold-And-Modify (HAM)        */
+#define FB_NONSTD_REV_PIX_IN_B	2	/* order of pixels in each byte is reversed */
+
+#define FB_ACTIVATE_NOW		0	/* set values immediately (or vbl)*/
+#define FB_ACTIVATE_NXTOPEN	1	/* activate on next open	*/
+#define FB_ACTIVATE_TEST	2	/* don't set, round up impossible */
+#define FB_ACTIVATE_MASK       15
+					/* values			*/
+#define FB_ACTIVATE_VBL	       16	/* activate values on next vbl  */
+#define FB_CHANGE_CMAP_VBL     32	/* change colormap on vbl	*/
+#define FB_ACTIVATE_ALL	       64	/* change all VCs on this fb	*/
+#define FB_ACTIVATE_FORCE     128	/* force apply even when no change*/
+#define FB_ACTIVATE_INV_MODE  256       /* invalidate videomode */
+
+#define FB_ACCELF_TEXT		1	/* (OBSOLETE) see fb_info.flags and vc_mode */
+
+#define FB_SYNC_HOR_HIGH_ACT	1	/* horizontal sync high active	*/
+#define FB_SYNC_VERT_HIGH_ACT	2	/* vertical sync high active	*/
+#define FB_SYNC_EXT		4	/* external sync		*/
+#define FB_SYNC_COMP_HIGH_ACT	8	/* composite sync high active   */
+#define FB_SYNC_BROADCAST	16	/* broadcast video timings      */
+					/* vtotal = 144d/288n/576i => PAL  */
+					/* vtotal = 121d/242n/484i => NTSC */
+#define FB_SYNC_ON_GREEN	32	/* sync on green */
+
+#define FB_VMODE_NONINTERLACED  0	/* non interlaced */
+#define FB_VMODE_INTERLACED	1	/* interlaced	*/
+#define FB_VMODE_DOUBLE		2	/* double scan */
+#define FB_VMODE_ODD_FLD_FIRST	4	/* interlaced: top line first */
+#define FB_VMODE_MASK		255
+
+#define FB_VMODE_YWRAP		256	/* ywrap instead of panning     */
+#define FB_VMODE_SMOOTH_XPAN	512	/* smooth xpan possible (internally used) */
+#define FB_VMODE_CONUPDATE	512	/* don't update x/yoffset	*/
+
+/*
+ * Display rotation support
+ */
+#define FB_ROTATE_UR      0
+#define FB_ROTATE_CW      1
+#define FB_ROTATE_UD      2
+#define FB_ROTATE_CCW     3
+
+#define PICOS2KHZ(a) (1000000000UL/(a))
+#define KHZ2PICOS(a) (1000000000UL/(a))
+
+struct fb_var_screeninfo {
+	__u32 xres;			/* visible resolution		*/
+	__u32 yres;
+	__u32 xres_virtual;		/* virtual resolution		*/
+	__u32 yres_virtual;
+	__u32 xoffset;			/* offset from virtual to visible */
+	__u32 yoffset;			/* resolution			*/
+
+	__u32 bits_per_pixel;		/* guess what			*/
+	__u32 grayscale;		/* != 0 Graylevels instead of colors */
+
+	struct fb_bitfield red;		/* bitfield in fb mem if true color, */
+	struct fb_bitfield green;	/* else only length is significant */
+	struct fb_bitfield blue;
+	struct fb_bitfield transp;	/* transparency			*/	
+
+	__u32 nonstd;			/* != 0 Non standard pixel format */
+
+	__u32 activate;			/* see FB_ACTIVATE_*		*/
+
+	__u32 height;			/* height of picture in mm    */
+	__u32 width;			/* width of picture in mm     */
+
+	__u32 accel_flags;		/* (OBSOLETE) see fb_info.flags */
+
+	/* Timing: All values in pixclocks, except pixclock (of course) */
+	__u32 pixclock;			/* pixel clock in ps (pico seconds) */
+	__u32 left_margin;		/* time from sync to picture	*/
+	__u32 right_margin;		/* time from picture to sync	*/
+	__u32 upper_margin;		/* time from sync to picture	*/
+	__u32 lower_margin;
+	__u32 hsync_len;		/* length of horizontal sync	*/
+	__u32 vsync_len;		/* length of vertical sync	*/
+	__u32 sync;			/* see FB_SYNC_*		*/
+	__u32 vmode;			/* see FB_VMODE_*		*/
+	__u32 rotate;			/* angle we rotate counter clockwise */
+	__u32 reserved[5];		/* Reserved for future compatibility */
+};
+
+struct fb_cmap {
+	__u32 start;			/* First entry	*/
+	__u32 len;			/* Number of entries */
+	__u16 *red;			/* Red values	*/
+	__u16 *green;
+	__u16 *blue;
+	__u16 *transp;			/* transparency, can be NULL */
+};
+
+struct fb_con2fbmap {
+	__u32 console;
+	__u32 framebuffer;
+};
+
+/* VESA Blanking Levels */
+#define VESA_NO_BLANKING        0
+#define VESA_VSYNC_SUSPEND      1
+#define VESA_HSYNC_SUSPEND      2
+#define VESA_POWERDOWN          3
+
+
+enum {
+	/* screen: unblanked, hsync: on,  vsync: on */
+	FB_BLANK_UNBLANK       = VESA_NO_BLANKING,
+
+	/* screen: blanked,   hsync: on,  vsync: on */
+	FB_BLANK_NORMAL        = VESA_NO_BLANKING + 1,
+
+	/* screen: blanked,   hsync: on,  vsync: off */
+	FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
+
+	/* screen: blanked,   hsync: off, vsync: on */
+	FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1,
+
+	/* screen: blanked,   hsync: off, vsync: off */
+	FB_BLANK_POWERDOWN     = VESA_POWERDOWN + 1
+};
+
+#define FB_VBLANK_VBLANKING	0x001	/* currently in a vertical blank */
+#define FB_VBLANK_HBLANKING	0x002	/* currently in a horizontal blank */
+#define FB_VBLANK_HAVE_VBLANK	0x004	/* vertical blanks can be detected */
+#define FB_VBLANK_HAVE_HBLANK	0x008	/* horizontal blanks can be detected */
+#define FB_VBLANK_HAVE_COUNT	0x010	/* global retrace counter is available */
+#define FB_VBLANK_HAVE_VCOUNT	0x020	/* the vcount field is valid */
+#define FB_VBLANK_HAVE_HCOUNT	0x040	/* the hcount field is valid */
+#define FB_VBLANK_VSYNCING	0x080	/* currently in a vsync */
+#define FB_VBLANK_HAVE_VSYNC	0x100	/* verical syncs can be detected */
+
+struct fb_vblank {
+	__u32 flags;			/* FB_VBLANK flags */
+	__u32 count;			/* counter of retraces since boot */
+	__u32 vcount;			/* current scanline position */
+	__u32 hcount;			/* current scandot position */
+	__u32 reserved[4];		/* reserved for future compatibility */
+};
+
+/* Internal HW accel */
+#define ROP_COPY 0
+#define ROP_XOR  1
+
+struct fb_copyarea {
+	__u32 dx;
+	__u32 dy;
+	__u32 width;
+	__u32 height;
+	__u32 sx;
+	__u32 sy;
+};
+
+struct fb_fillrect {
+	__u32 dx;	/* screen-relative */
+	__u32 dy;
+	__u32 width;
+	__u32 height;
+	__u32 color;
+	__u32 rop;
+};
+
+struct fb_image {
+	__u32 dx;		/* Where to place image */
+	__u32 dy;
+	__u32 width;		/* Size of image */
+	__u32 height;
+	__u32 fg_color;		/* Only used when a mono bitmap */
+	__u32 bg_color;
+	__u8  depth;		/* Depth of the image */
+	const char *data;	/* Pointer to image data */
+	struct fb_cmap cmap;	/* color map info */
+};
+
+/*
+ * hardware cursor control
+ */
+
+#define FB_CUR_SETIMAGE 0x01
+#define FB_CUR_SETPOS   0x02
+#define FB_CUR_SETHOT   0x04
+#define FB_CUR_SETCMAP  0x08
+#define FB_CUR_SETSHAPE 0x10
+#define FB_CUR_SETSIZE	0x20
+#define FB_CUR_SETALL   0xFF
+
+struct fbcurpos {
+	__u16 x, y;
+};
+
+struct fb_cursor {
+	__u16 set;		/* what to set */
+	__u16 enable;		/* cursor on/off */
+	__u16 rop;		/* bitop operation */
+	const char *mask;	/* cursor mask bits */
+	struct fbcurpos hot;	/* cursor hot spot */
+	struct fb_image	image;	/* Cursor image */
+};
+
+#ifdef CONFIG_FB_BACKLIGHT
+/* Settings for the generic backlight code */
+#define FB_BACKLIGHT_LEVELS	128
+#define FB_BACKLIGHT_MAX	0xFF
+#endif
+
+#ifdef __KERNEL__
+
+#include <linux/fs.h>
+#include <linux/init.h>
+#include <linux/device.h>
+#include <linux/workqueue.h>
+#include <linux/notifier.h>
+#include <linux/list.h>
+#include <linux/backlight.h>
+#include <asm/io.h>
+
+struct vm_area_struct;
+struct fb_info;
+struct device;
+struct file;
+
+/* Definitions below are used in the parsed monitor specs */
+#define FB_DPMS_ACTIVE_OFF	1
+#define FB_DPMS_SUSPEND		2
+#define FB_DPMS_STANDBY		4
+
+#define FB_DISP_DDI		1
+#define FB_DISP_ANA_700_300	2
+#define FB_DISP_ANA_714_286	4
+#define FB_DISP_ANA_1000_400	8
+#define FB_DISP_ANA_700_000	16
+
+#define FB_DISP_MONO		32
+#define FB_DISP_RGB		64
+#define FB_DISP_MULTI		128
+#define FB_DISP_UNKNOWN		256
+
+#define FB_SIGNAL_NONE		0
+#define FB_SIGNAL_BLANK_BLANK	1
+#define FB_SIGNAL_SEPARATE	2
+#define FB_SIGNAL_COMPOSITE	4
+#define FB_SIGNAL_SYNC_ON_GREEN	8
+#define FB_SIGNAL_SERRATION_ON	16
+
+#define FB_MISC_PRIM_COLOR	1
+#define FB_MISC_1ST_DETAIL	2	/* First Detailed Timing is preferred */
+struct fb_chroma {
+	__u32 redx;	/* in fraction of 1024 */
+	__u32 greenx;
+	__u32 bluex;
+	__u32 whitex;
+	__u32 redy;
+	__u32 greeny;
+	__u32 bluey;
+	__u32 whitey;
+};
+
+struct fb_monspecs {
+	struct fb_chroma chroma;
+	struct fb_videomode *modedb;	/* mode database */
+	__u8  manufacturer[4];		/* Manufacturer */
+	__u8  monitor[14];		/* Monitor String */
+	__u8  serial_no[14];		/* Serial Number */
+	__u8  ascii[14];		/* ? */
+	__u32 modedb_len;		/* mode database length */
+	__u32 model;			/* Monitor Model */
+	__u32 serial;			/* Serial Number - Integer */
+	__u32 year;			/* Year manufactured */
+	__u32 week;			/* Week Manufactured */
+	__u32 hfmin;			/* hfreq lower limit (Hz) */
+	__u32 hfmax;			/* hfreq upper limit (Hz) */
+	__u32 dclkmin;			/* pixelclock lower limit (Hz) */
+	__u32 dclkmax;			/* pixelclock upper limit (Hz) */
+	__u16 input;			/* display type - see FB_DISP_* */
+	__u16 dpms;			/* DPMS support - see FB_DPMS_ */
+	__u16 signal;			/* Signal Type - see FB_SIGNAL_* */
+	__u16 vfmin;			/* vfreq lower limit (Hz) */
+	__u16 vfmax;			/* vfreq upper limit (Hz) */
+	__u16 gamma;			/* Gamma - in fractions of 100 */
+	__u16 gtf	: 1;		/* supports GTF */
+	__u16 misc;			/* Misc flags - see FB_MISC_* */
+	__u8  version;			/* EDID version... */
+	__u8  revision;			/* ...and revision */
+	__u8  max_x;			/* Maximum horizontal size (cm) */
+	__u8  max_y;			/* Maximum vertical size (cm) */
+};
+
+struct fb_cmap_user {
+	__u32 start;			/* First entry	*/
+	__u32 len;			/* Number of entries */
+	__u16 __user *red;		/* Red values	*/
+	__u16 __user *green;
+	__u16 __user *blue;
+	__u16 __user *transp;		/* transparency, can be NULL */
+};
+
+struct fb_image_user {
+	__u32 dx;			/* Where to place image */
+	__u32 dy;
+	__u32 width;			/* Size of image */
+	__u32 height;
+	__u32 fg_color;			/* Only used when a mono bitmap */
+	__u32 bg_color;
+	__u8  depth;			/* Depth of the image */
+	const char __user *data;	/* Pointer to image data */
+	struct fb_cmap_user cmap;	/* color map info */
+};
+
+struct fb_cursor_user {
+	__u16 set;			/* what to set */
+	__u16 enable;			/* cursor on/off */
+	__u16 rop;			/* bitop operation */
+	const char __user *mask;	/* cursor mask bits */
+	struct fbcurpos hot;		/* cursor hot spot */
+	struct fb_image_user image;	/* Cursor image */
+};
+
+/*
+ * Register/unregister for framebuffer events
+ */
+
+/*	The resolution of the passed in fb_info about to change */ 
+#define FB_EVENT_MODE_CHANGE		0x01
+/*	The display on this fb_info is beeing suspended, no access to the
+ *	framebuffer is allowed any more after that call returns
+ */
+#define FB_EVENT_SUSPEND		0x02
+/*	The display on this fb_info was resumed, you can restore the display
+ *	if you own it
+ */
+#define FB_EVENT_RESUME			0x03
+/*      An entry from the modelist was removed */
+#define FB_EVENT_MODE_DELETE            0x04
+/*      A driver registered itself */
+#define FB_EVENT_FB_REGISTERED          0x05
+/*      A driver unregistered itself */
+#define FB_EVENT_FB_UNREGISTERED        0x06
+/*      CONSOLE-SPECIFIC: get console to framebuffer mapping */
+#define FB_EVENT_GET_CONSOLE_MAP        0x07
+/*      CONSOLE-SPECIFIC: set console to framebuffer mapping */
+#define FB_EVENT_SET_CONSOLE_MAP        0x08
+/*      A hardware display blank change occured */
+#define FB_EVENT_BLANK                  0x09
+/*      Private modelist is to be replaced */
+#define FB_EVENT_NEW_MODELIST           0x0A
+/*	The resolution of the passed in fb_info about to change and
+        all vc's should be changed         */
+#define FB_EVENT_MODE_CHANGE_ALL	0x0B
+/*	A software display blank change occured */
+#define FB_EVENT_CONBLANK               0x0C
+/*      Get drawing requirements        */
+#define FB_EVENT_GET_REQ                0x0D
+/*      Unbind from the console if possible */
+#define FB_EVENT_FB_UNBIND              0x0E
+
+struct fb_event {
+	struct fb_info *info;
+	void *data;
+};
+
+struct fb_blit_caps {
+	u32 x;
+	u32 y;
+	u32 len;
+	u32 flags;
+};
+
+extern int fb_register_client(struct notifier_block *nb);
+extern int fb_unregister_client(struct notifier_block *nb);
+extern int fb_notifier_call_chain(unsigned long val, void *v);
+/*
+ * Pixmap structure definition
+ *
+ * The purpose of this structure is to translate data
+ * from the hardware independent format of fbdev to what
+ * format the hardware needs.
+ */
+
+#define FB_PIXMAP_DEFAULT 1     /* used internally by fbcon */
+#define FB_PIXMAP_SYSTEM  2     /* memory is in system RAM  */
+#define FB_PIXMAP_IO      4     /* memory is iomapped       */
+#define FB_PIXMAP_SYNC    256   /* set if GPU can DMA       */
+
+struct fb_pixmap {
+	u8  *addr;		/* pointer to memory			*/
+	u32 size;		/* size of buffer in bytes		*/
+	u32 offset;		/* current offset to buffer		*/
+	u32 buf_align;		/* byte alignment of each bitmap	*/
+	u32 scan_align;		/* alignment per scanline		*/
+	u32 access_align;	/* alignment per read/write (bits)	*/
+	u32 flags;		/* see FB_PIXMAP_*			*/
+	u32 blit_x;             /* supported bit block dimensions (1-32)*/
+	u32 blit_y;             /* Format: blit_x = 1 << (width - 1)    */
+	                        /*         blit_y = 1 << (height - 1)   */
+	                        /* if 0, will be set to 0xffffffff (all)*/
+	/* access methods */
+	void (*writeio)(struct fb_info *info, void __iomem *dst, void *src, unsigned int size);
+	void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size);
+};
+
+#ifdef CONFIG_FB_DEFERRED_IO
+struct fb_deferred_io {
+	/* delay between mkwrite and deferred handler */
+	unsigned long delay;
+	struct mutex lock; /* mutex that protects the page list */
+	struct list_head pagelist; /* list of touched pages */
+	/* callback */
+	void (*deferred_io)(struct fb_info *info, struct list_head *pagelist);
+};
+#endif
+
+/*
+ * Frame buffer operations
+ *
+ * LOCKING NOTE: those functions must _ALL_ be called with the console
+ * semaphore held, this is the only suitable locking mechanism we have
+ * in 2.6. Some may be called at interrupt time at this point though.
+ */
+
+struct fb_ops {
+	/* open/release and usage marking */
+	struct module *owner;
+	int (*fb_open)(struct fb_info *info, int user);
+	int (*fb_release)(struct fb_info *info, int user);
+
+	/* For framebuffers with strange non linear layouts or that do not
+	 * work with normal memory mapped access
+	 */
+	ssize_t (*fb_read)(struct fb_info *info, char __user *buf,
+			   size_t count, loff_t *ppos);
+	ssize_t (*fb_write)(struct fb_info *info, const char __user *buf,
+			    size_t count, loff_t *ppos);
+
+	/* checks var and eventually tweaks it to something supported,
+	 * DO NOT MODIFY PAR */
+	int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info);
+
+	/* set the video mode according to info->var */
+	int (*fb_set_par)(struct fb_info *info);
+
+	/* set color register */
+	int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green,
+			    unsigned blue, unsigned transp, struct fb_info *info);
+
+	/* set color registers in batch */
+	int (*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info);
+
+	/* blank display */
+	int (*fb_blank)(int blank, struct fb_info *info);
+
+	/* pan display */
+	int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info);
+
+	/* Draws a rectangle */
+	void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect);
+	/* Copy data from area to another */
+	void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region);
+	/* Draws a image to the display */
+	void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image);
+
+	/* Draws cursor */
+	int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor);
+
+	/* Rotates the display */
+	void (*fb_rotate)(struct fb_info *info, int angle);
+
+	/* wait for blit idle, optional */
+	int (*fb_sync)(struct fb_info *info);
+
+	/* perform fb specific ioctl (optional) */
+	int (*fb_ioctl)(struct fb_info *info, unsigned int cmd,
+			unsigned long arg);
+
+	/* Handle 32bit compat ioctl (optional) */
+	int (*fb_compat_ioctl)(struct fb_info *info, unsigned cmd,
+			unsigned long arg);
+
+	/* perform fb specific mmap */
+	int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma);
+
+	/* save current hardware state */
+	void (*fb_save_state)(struct fb_info *info);
+
+	/* restore saved state */
+	void (*fb_restore_state)(struct fb_info *info);
+
+	/* get capability given var */
+	void (*fb_get_caps)(struct fb_info *info, struct fb_blit_caps *caps,
+			    struct fb_var_screeninfo *var);
+};
+
+#ifdef CONFIG_FB_TILEBLITTING
+#define FB_TILE_CURSOR_NONE        0
+#define FB_TILE_CURSOR_UNDERLINE   1
+#define FB_TILE_CURSOR_LOWER_THIRD 2
+#define FB_TILE_CURSOR_LOWER_HALF  3
+#define FB_TILE_CURSOR_TWO_THIRDS  4
+#define FB_TILE_CURSOR_BLOCK       5
+
+struct fb_tilemap {
+	__u32 width;                /* width of each tile in pixels */
+	__u32 height;               /* height of each tile in scanlines */
+	__u32 depth;                /* color depth of each tile */
+	__u32 length;               /* number of tiles in the map */
+	const __u8 *data;           /* actual tile map: a bitmap array, packed
+				       to the nearest byte */
+};
+
+struct fb_tilerect {
+	__u32 sx;                   /* origin in the x-axis */
+	__u32 sy;                   /* origin in the y-axis */
+	__u32 width;                /* number of tiles in the x-axis */
+	__u32 height;               /* number of tiles in the y-axis */
+	__u32 index;                /* what tile to use: index to tile map */
+	__u32 fg;                   /* foreground color */
+	__u32 bg;                   /* background color */
+	__u32 rop;                  /* raster operation */
+};
+
+struct fb_tilearea {
+	__u32 sx;                   /* source origin in the x-axis */
+	__u32 sy;                   /* source origin in the y-axis */
+	__u32 dx;                   /* destination origin in the x-axis */
+	__u32 dy;                   /* destination origin in the y-axis */
+	__u32 width;                /* number of tiles in the x-axis */
+	__u32 height;               /* number of tiles in the y-axis */
+};
+
+struct fb_tileblit {
+	__u32 sx;                   /* origin in the x-axis */
+	__u32 sy;                   /* origin in the y-axis */
+	__u32 width;                /* number of tiles in the x-axis */
+	__u32 height;               /* number of tiles in the y-axis */
+	__u32 fg;                   /* foreground color */
+	__u32 bg;                   /* background color */
+	__u32 length;               /* number of tiles to draw */
+	__u32 *indices;             /* array of indices to tile map */
+};
+
+struct fb_tilecursor {
+	__u32 sx;                   /* cursor position in the x-axis */
+	__u32 sy;                   /* cursor position in the y-axis */
+	__u32 mode;                 /* 0 = erase, 1 = draw */
+	__u32 shape;                /* see FB_TILE_CURSOR_* */
+	__u32 fg;                   /* foreground color */
+	__u32 bg;                   /* background color */
+};
+
+struct fb_tile_ops {
+	/* set tile characteristics */
+	void (*fb_settile)(struct fb_info *info, struct fb_tilemap *map);
+
+	/* all dimensions from hereon are in terms of tiles */
+
+	/* move a rectangular region of tiles from one area to another*/
+	void (*fb_tilecopy)(struct fb_info *info, struct fb_tilearea *area);
+	/* fill a rectangular region with a tile */
+	void (*fb_tilefill)(struct fb_info *info, struct fb_tilerect *rect);
+	/* copy an array of tiles */
+	void (*fb_tileblit)(struct fb_info *info, struct fb_tileblit *blit);
+	/* cursor */
+	void (*fb_tilecursor)(struct fb_info *info,
+			      struct fb_tilecursor *cursor);
+	/* get maximum length of the tile map */
+	int (*fb_get_tilemax)(struct fb_info *info);
+};
+#endif /* CONFIG_FB_TILEBLITTING */
+
+/* FBINFO_* = fb_info.flags bit flags */
+#define FBINFO_MODULE		0x0001	/* Low-level driver is a module */
+#define FBINFO_HWACCEL_DISABLED	0x0002
+	/* When FBINFO_HWACCEL_DISABLED is set:
+	 *  Hardware acceleration is turned off.  Software implementations
+	 *  of required functions (copyarea(), fillrect(), and imageblit())
+	 *  takes over; acceleration engine should be in a quiescent state */
+
+/* hints */
+#define FBINFO_PARTIAL_PAN_OK	0x0040 /* otw use pan only for double-buffering */
+#define FBINFO_READS_FAST	0x0080 /* soft-copy faster than rendering */
+
+/* hardware supported ops */
+/*  semantics: when a bit is set, it indicates that the operation is
+ *   accelerated by hardware.
+ *  required functions will still work even if the bit is not set.
+ *  optional functions may not even exist if the flag bit is not set.
+ */
+#define FBINFO_HWACCEL_NONE		0x0000
+#define FBINFO_HWACCEL_COPYAREA		0x0100 /* required */
+#define FBINFO_HWACCEL_FILLRECT		0x0200 /* required */
+#define FBINFO_HWACCEL_IMAGEBLIT	0x0400 /* required */
+#define FBINFO_HWACCEL_ROTATE		0x0800 /* optional */
+#define FBINFO_HWACCEL_XPAN		0x1000 /* optional */
+#define FBINFO_HWACCEL_YPAN		0x2000 /* optional */
+#define FBINFO_HWACCEL_YWRAP		0x4000 /* optional */
+
+#define FBINFO_MISC_USEREVENT          0x10000 /* event request
+						  from userspace */
+#define FBINFO_MISC_TILEBLITTING       0x20000 /* use tile blitting */
+
+/* A driver may set this flag to indicate that it does want a set_par to be
+ * called every time when fbcon_switch is executed. The advantage is that with
+ * this flag set you can really be sure that set_par is always called before
+ * any of the functions dependant on the correct hardware state or altering
+ * that state, even if you are using some broken X releases. The disadvantage
+ * is that it introduces unwanted delays to every console switch if set_par
+ * is slow. It is a good idea to try this flag in the drivers initialization
+ * code whenever there is a bug report related to switching between X and the
+ * framebuffer console.
+ */
+#define FBINFO_MISC_ALWAYS_SETPAR   0x40000
+
+/*
+ * Host and GPU endianness differ.
+ */
+#define FBINFO_FOREIGN_ENDIAN	0x100000
+/*
+ * Big endian math. This is the same flags as above, but with different
+ * meaning, it is set by the fb subsystem depending FOREIGN_ENDIAN flag
+ * and host endianness. Drivers should not use this flag.
+ */
+#define FBINFO_BE_MATH  0x100000
+
+struct fb_info {
+	int node;
+	int flags;
+	struct mutex lock;		/* Lock for open/release/ioctl funcs */
+	struct fb_var_screeninfo var;	/* Current var */
+	struct fb_fix_screeninfo fix;	/* Current fix */
+	struct fb_monspecs monspecs;	/* Current Monitor specs */
+	struct work_struct queue;	/* Framebuffer event queue */
+	struct fb_pixmap pixmap;	/* Image hardware mapper */
+	struct fb_pixmap sprite;	/* Cursor hardware mapper */
+	struct fb_cmap cmap;		/* Current cmap */
+	struct list_head modelist;      /* mode list */
+	struct fb_videomode *mode;	/* current mode */
+
+#ifdef CONFIG_FB_BACKLIGHT
+	/* assigned backlight device */
+	/* set before framebuffer registration, 
+	   remove after unregister */
+	struct backlight_device *bl_dev;
+
+	/* Backlight level curve */
+	struct mutex bl_curve_mutex;	
+	u8 bl_curve[FB_BACKLIGHT_LEVELS];
+#endif
+#ifdef CONFIG_FB_DEFERRED_IO
+	struct delayed_work deferred_work;
+	struct fb_deferred_io *fbdefio;
+#endif
+
+	struct fb_ops *fbops;
+	struct device *device;		/* This is the parent */
+	struct device *dev;		/* This is this fb device */
+	int class_flag;                    /* private sysfs flags */
+#ifdef CONFIG_FB_TILEBLITTING
+	struct fb_tile_ops *tileops;    /* Tile Blitting */
+#endif
+	char __iomem *screen_base;	/* Virtual address */
+	unsigned long screen_size;	/* Amount of ioremapped VRAM or 0 */ 
+	void *pseudo_palette;		/* Fake palette of 16 colors */ 
+#define FBINFO_STATE_RUNNING	0
+#define FBINFO_STATE_SUSPENDED	1
+	u32 state;			/* Hardware state i.e suspend */
+	void *fbcon_par;                /* fbcon use-only private area */
+	/* From here on everything is device dependent */
+	void *par;	
+};
+
+#ifdef MODULE
+#define FBINFO_DEFAULT	FBINFO_MODULE
+#else
+#define FBINFO_DEFAULT	0
+#endif
+
+// This will go away
+#define FBINFO_FLAG_MODULE	FBINFO_MODULE
+#define FBINFO_FLAG_DEFAULT	FBINFO_DEFAULT
+
+/* This will go away
+ * fbset currently hacks in FB_ACCELF_TEXT into var.accel_flags
+ * when it wants to turn the acceleration engine on.  This is
+ * really a separate operation, and should be modified via sysfs.
+ *  But for now, we leave it broken with the following define
+ */
+#define STUPID_ACCELF_TEXT_SHIT
+
+// This will go away
+#if defined(__sparc__)
+
+/* We map all of our framebuffers such that big-endian accesses
+ * are what we want, so the following is sufficient.
+ */
+
+// This will go away
+#define fb_readb sbus_readb
+#define fb_readw sbus_readw
+#define fb_readl sbus_readl
+#define fb_readq sbus_readq
+#define fb_writeb sbus_writeb
+#define fb_writew sbus_writew
+#define fb_writel sbus_writel
+#define fb_writeq sbus_writeq
+#define fb_memset sbus_memset_io
+
+#elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || (defined(__sh__) && !defined(__SH5__)) || defined(__powerpc__) || defined(__avr32__)
+
+#define fb_readb __raw_readb
+#define fb_readw __raw_readw
+#define fb_readl __raw_readl
+#define fb_readq __raw_readq
+#define fb_writeb __raw_writeb
+#define fb_writew __raw_writew
+#define fb_writel __raw_writel
+#define fb_writeq __raw_writeq
+#define fb_memset memset_io
+
+#else
+
+#define fb_readb(addr) (*(volatile u8 *) (addr))
+#define fb_readw(addr) (*(volatile u16 *) (addr))
+#define fb_readl(addr) (*(volatile u32 *) (addr))
+#define fb_readq(addr) (*(volatile u64 *) (addr))
+#define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b))
+#define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b))
+#define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b))
+#define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b))
+#define fb_memset memset
+
+#endif
+
+#define FB_LEFT_POS(p, bpp)          (fb_be_math(p) ? (32 - (bpp)) : 0)
+#define FB_SHIFT_HIGH(p, val, bits)  (fb_be_math(p) ? (val) >> (bits) : \
+						      (val) << (bits))
+#define FB_SHIFT_LOW(p, val, bits)   (fb_be_math(p) ? (val) << (bits) : \
+						      (val) >> (bits))
+
+    /*
+     *  `Generic' versions of the frame buffer device operations
+     */
+
+extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var); 
+extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var); 
+extern int fb_blank(struct fb_info *info, int blank);
+extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect); 
+extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area); 
+extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image);
+/*
+ * Drawing operations where framebuffer is in system RAM
+ */
+extern void sys_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
+extern void sys_copyarea(struct fb_info *info, const struct fb_copyarea *area);
+extern void sys_imageblit(struct fb_info *info, const struct fb_image *image);
+extern ssize_t fb_sys_read(struct fb_info *info, char __user *buf,
+			   size_t count, loff_t *ppos);
+extern ssize_t fb_sys_write(struct fb_info *info, const char __user *buf,
+			    size_t count, loff_t *ppos);
+
+/* drivers/video/fbmem.c */
+extern int register_framebuffer(struct fb_info *fb_info);
+extern int unregister_framebuffer(struct fb_info *fb_info);
+extern int fb_prepare_logo(struct fb_info *fb_info, int rotate);
+extern int fb_show_logo(struct fb_info *fb_info, int rotate);
+extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size);
+extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx,
+				u32 height, u32 shift_high, u32 shift_low, u32 mod);
+extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height);
+extern void fb_set_suspend(struct fb_info *info, int state);
+extern int fb_get_color_depth(struct fb_var_screeninfo *var,
+			      struct fb_fix_screeninfo *fix);
+extern int fb_get_options(char *name, char **option);
+extern int fb_new_modelist(struct fb_info *info);
+
+extern struct fb_info *registered_fb[FB_MAX];
+extern int num_registered_fb;
+extern struct class *fb_class;
+
+static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch,
+					   u8 *src, u32 s_pitch, u32 height)
+{
+	int i, j;
+
+	d_pitch -= s_pitch;
+
+	for (i = height; i--; ) {
+		/* s_pitch is a few bytes at the most, memcpy is suboptimal */
+		for (j = 0; j < s_pitch; j++)
+			*dst++ = *src++;
+		dst += d_pitch;
+	}
+}
+
+/* drivers/video/fb_defio.c */
+extern void fb_deferred_io_init(struct fb_info *info);
+extern void fb_deferred_io_open(struct fb_info *info,
+				struct inode *inode,
+				struct file *file);
+extern void fb_deferred_io_cleanup(struct fb_info *info);
+extern int fb_deferred_io_fsync(struct file *file, struct dentry *dentry,
+				int datasync);
+
+static inline bool fb_be_math(struct fb_info *info)
+{
+#ifdef CONFIG_FB_FOREIGN_ENDIAN
+#if defined(CONFIG_FB_BOTH_ENDIAN)
+	return info->flags & FBINFO_BE_MATH;
+#elif defined(CONFIG_FB_BIG_ENDIAN)
+	return true;
+#elif defined(CONFIG_FB_LITTLE_ENDIAN)
+	return false;
+#endif /* CONFIG_FB_BOTH_ENDIAN */
+#else
+#ifdef __BIG_ENDIAN
+	return true;
+#else
+	return false;
+#endif /* __BIG_ENDIAN */
+#endif /* CONFIG_FB_FOREIGN_ENDIAN */
+}
+
+/* drivers/video/fbsysfs.c */
+extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev);
+extern void framebuffer_release(struct fb_info *info);
+extern int fb_init_device(struct fb_info *fb_info);
+extern void fb_cleanup_device(struct fb_info *head);
+extern void fb_bl_default_curve(struct fb_info *fb_info, u8 off, u8 min, u8 max);
+
+/* drivers/video/fbmon.c */
+#define FB_MAXTIMINGS		0
+#define FB_VSYNCTIMINGS		1
+#define FB_HSYNCTIMINGS		2
+#define FB_DCLKTIMINGS		3
+#define FB_IGNOREMON		0x100
+
+#define FB_MODE_IS_UNKNOWN	0
+#define FB_MODE_IS_DETAILED	1
+#define FB_MODE_IS_STANDARD	2
+#define FB_MODE_IS_VESA		4
+#define FB_MODE_IS_CALCULATED	8
+#define FB_MODE_IS_FIRST	16
+#define FB_MODE_IS_FROM_VAR     32
+
+extern int fbmon_dpms(const struct fb_info *fb_info);
+extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var,
+		       struct fb_info *info);
+extern int fb_validate_mode(const struct fb_var_screeninfo *var,
+			    struct fb_info *info);
+extern int fb_parse_edid(unsigned char *edid, struct fb_var_screeninfo *var);
+extern const unsigned char *fb_firmware_edid(struct device *device);
+extern void fb_edid_to_monspecs(unsigned char *edid,
+				struct fb_monspecs *specs);
+extern void fb_destroy_modedb(struct fb_videomode *modedb);
+extern int fb_find_mode_cvt(struct fb_videomode *mode, int margins, int rb);
+extern unsigned char *fb_ddc_read(struct i2c_adapter *adapter);
+
+/* drivers/video/modedb.c */
+#define VESA_MODEDB_SIZE 34
+extern void fb_var_to_videomode(struct fb_videomode *mode,
+				const struct fb_var_screeninfo *var);
+extern void fb_videomode_to_var(struct fb_var_screeninfo *var,
+				const struct fb_videomode *mode);
+extern int fb_mode_is_equal(const struct fb_videomode *mode1,
+			    const struct fb_videomode *mode2);
+extern int fb_add_videomode(const struct fb_videomode *mode,
+			    struct list_head *head);
+extern void fb_delete_videomode(const struct fb_videomode *mode,
+				struct list_head *head);
+extern const struct fb_videomode *fb_match_mode(const struct fb_var_screeninfo *var,
+						struct list_head *head);
+extern const struct fb_videomode *fb_find_best_mode(const struct fb_var_screeninfo *var,
+						    struct list_head *head);
+extern const struct fb_videomode *fb_find_nearest_mode(const struct fb_videomode *mode,
+						       struct list_head *head);
+extern void fb_destroy_modelist(struct list_head *head);
+extern void fb_videomode_to_modelist(const struct fb_videomode *modedb, int num,
+				     struct list_head *head);
+extern const struct fb_videomode *fb_find_best_display(const struct fb_monspecs *specs,
+						       struct list_head *head);
+
+/* drivers/video/fbcmap.c */
+extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
+extern void fb_dealloc_cmap(struct fb_cmap *cmap);
+extern int fb_copy_cmap(const struct fb_cmap *from, struct fb_cmap *to);
+extern int fb_cmap_to_user(const struct fb_cmap *from, struct fb_cmap_user *to);
+extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info);
+extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info);
+extern const struct fb_cmap *fb_default_cmap(int len);
+extern void fb_invert_cmaps(void);
+
+struct fb_videomode {
+	const char *name;	/* optional */
+	u32 refresh;		/* optional */
+	u32 xres;
+	u32 yres;
+	u32 pixclock;
+	u32 left_margin;
+	u32 right_margin;
+	u32 upper_margin;
+	u32 lower_margin;
+	u32 hsync_len;
+	u32 vsync_len;
+	u32 sync;
+	u32 vmode;
+	u32 flag;
+};
+
+extern const char *fb_mode_option;
+extern const struct fb_videomode vesa_modes[];
+
+struct fb_modelist {
+	struct list_head list;
+	struct fb_videomode mode;
+};
+
+extern int fb_find_mode(struct fb_var_screeninfo *var,
+			struct fb_info *info, const char *mode_option,
+			const struct fb_videomode *db,
+			unsigned int dbsize,
+			const struct fb_videomode *default_mode,
+			unsigned int default_bpp);
+
+#endif /* __KERNEL__ */
+
+#endif /* _LINUX_FB_H */