include/linux/raid_class.h
author Florian Westphal <fw@strlen.de>
Sun, 11 Jan 2009 20:20:11 +0100
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Port of Linux 2.6.28 for use with network simulation cradle.
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/*
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 * raid_class.h - a generic raid visualisation class
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 *
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 * Copyright (c) 2005 - James Bottomley <James.Bottomley@steeleye.com>
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 *
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 * This file is licensed under GPLv2
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 */
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#include <linux/transport_class.h>
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struct raid_template {
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	struct transport_container raid_attrs;
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};
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struct raid_function_template {
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	void *cookie;
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	int (*is_raid)(struct device *);
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	void (*get_resync)(struct device *);
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	void (*get_state)(struct device *);
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};
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enum raid_state {
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	RAID_STATE_UNKNOWN = 0,
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	RAID_STATE_ACTIVE,
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	RAID_STATE_DEGRADED,
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	RAID_STATE_RESYNCING,
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	RAID_STATE_OFFLINE,
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};
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enum raid_level {
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	RAID_LEVEL_UNKNOWN = 0,
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	RAID_LEVEL_LINEAR,
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	RAID_LEVEL_0,
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	RAID_LEVEL_1,
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	RAID_LEVEL_10,
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	RAID_LEVEL_3,
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	RAID_LEVEL_4,
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	RAID_LEVEL_5,
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	RAID_LEVEL_50,
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	RAID_LEVEL_6,
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};
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struct raid_data {
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	struct list_head component_list;
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	int component_count;
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	enum raid_level level;
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	enum raid_state state;
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	int resync;
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};
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/* resync complete goes from 0 to this */
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#define RAID_MAX_RESYNC		(10000)
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#define DEFINE_RAID_ATTRIBUTE(type, attr)				      \
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static inline void							      \
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raid_set_##attr(struct raid_template *r, struct device *dev, type value) {    \
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	struct device *device =						      \
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		attribute_container_find_class_device(&r->raid_attrs.ac, dev);\
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	struct raid_data *rd;						      \
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	BUG_ON(!device);						      \
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	rd = dev_get_drvdata(device);					      \
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	rd->attr = value;						      \
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}									      \
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static inline type							      \
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raid_get_##attr(struct raid_template *r, struct device *dev) {		      \
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	struct device *device =						      \
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		attribute_container_find_class_device(&r->raid_attrs.ac, dev);\
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	struct raid_data *rd;						      \
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	BUG_ON(!device);						      \
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	rd = dev_get_drvdata(device);					      \
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	return rd->attr;						      \
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}
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DEFINE_RAID_ATTRIBUTE(enum raid_level, level)
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DEFINE_RAID_ATTRIBUTE(int, resync)
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DEFINE_RAID_ATTRIBUTE(enum raid_state, state)
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struct raid_template *raid_class_attach(struct raid_function_template *);
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void raid_class_release(struct raid_template *);
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int __must_check raid_component_add(struct raid_template *, struct device *,
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				    struct device *);
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