/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
 * Copyright (c) 2007 University of Washington
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License version 2 as
 * published by the Free Software Foundation;
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 * Author: George Riley <riley@ece.gatech.edu>
 */

// This object connects two point-to-point net devices where at least one
// is not local to this simulator object.  It simply over-rides the transmit
// method and uses an MPI Send operation instead.

#ifndef POINT_TO_POINT_REMOTE_CHANNEL_H
#define POINT_TO_POINT_REMOTE_CHANNEL_H

#include "point-to-point-channel.h"

namespace ns3 {

class PointToPointRemoteChannel : public PointToPointChannel
{
public:
  static TypeId GetTypeId (void);
  PointToPointRemoteChannel ();
  ~PointToPointRemoteChannel ();
  virtual bool TransmitStart (Ptr<Packet> p, Ptr<PointToPointNetDevice> src, Time txTime);
};
}

#endif


