/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
 * Copyright (c) 2007 Emmanuelle Laprise
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License version 2 as
 * published by the Free Software Foundation;
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 * Author: Emmanuelle Laprise <emmanuelle.laprise@bluekazoo.ca>
 */
#ifndef PACKET_SOCKET_FACTORY_H
#define PACKET_SOCKET_FACTORY_H

#include "socket-factory.h"

namespace ns3 {

class Socket;

/**
 * \ingroup socket 
 * 
 * This can be used as an interface in a node in order for the node to
 * generate PacketSockets that can connect to net devices.
 */
class PacketSocketFactory : public SocketFactory
{
public:
  static TypeId GetTypeId (void);

  PacketSocketFactory ();

  /**
   * Creates a PacketSocket and returns a pointer to it.
   *
   * \return a pointer to the created socket
   */
  virtual Ptr<Socket> CreateSocket (void);
};

} // namespace ns3

#endif /* PACKET_SOCKET_FACTORY_H */
