kill TraceResolver et al.
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2007 INRIA, Gustavo Carneiro
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Authors: Gustavo Carneiro <gjcarneiro@gmail.com>,
* Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
*/
#include "object.h"
#include "assert.h"
#include "singleton.h"
#include "attribute.h"
#include "trace-source-accessor.h"
#include "log.h"
#include "string.h"
#include <vector>
#include <sstream>
NS_LOG_COMPONENT_DEFINE ("Object");
/*********************************************************************
* Helper code
*********************************************************************/
namespace {
class IidManager
{
public:
IidManager ();
uint16_t AllocateUid (std::string name);
void SetParent (uint16_t uid, uint16_t parent);
void SetTypeName (uint16_t uid, std::string typeName);
void SetGroupName (uint16_t uid, std::string groupName);
void AddConstructor (uint16_t uid, ns3::CallbackBase callback, uint32_t nArguments);
uint16_t GetUid (std::string name) const;
std::string GetName (uint16_t uid) const;
uint16_t GetParent (uint16_t uid) const;
std::string GetTypeName (uint16_t uid) const;
std::string GetGroupName (uint16_t uid) const;
ns3::CallbackBase GetConstructor (uint16_t uid, uint32_t nArguments);
bool HasConstructor (uint16_t uid);
uint32_t GetRegisteredN (void);
uint16_t GetRegistered (uint32_t i);
void AddAttribute (uint16_t uid,
std::string name,
std::string help,
uint32_t flags,
ns3::Attribute initialValue,
ns3::Ptr<const ns3::AttributeAccessor> spec,
ns3::Ptr<const ns3::AttributeChecker> checker);
uint32_t GetAttributeListN (uint16_t uid) const;
std::string GetAttributeName (uint16_t uid, uint32_t i) const;
uint32_t GetAttributeFlags (uint16_t uid, uint32_t i) const;
ns3::Attribute GetAttributeInitialValue (uint16_t uid, uint32_t i) const;
ns3::Ptr<const ns3::AttributeAccessor> GetAttributeAccessor (uint16_t uid, uint32_t i) const;
ns3::Ptr<const ns3::AttributeChecker> GetAttributeChecker (uint16_t uid, uint32_t i) const;
void AddTraceSource (uint16_t uid,
std::string name,
std::string help,
ns3::Ptr<const ns3::TraceSourceAccessor> accessor);
uint32_t GetTraceSourceN (uint16_t uid) const;
std::string GetTraceSourceName (uint16_t uid, uint32_t i) const;
std::string GetTraceSourceHelp (uint16_t uid, uint32_t i) const;
ns3::Ptr<const ns3::TraceSourceAccessor> GetTraceSourceAccessor (uint16_t uid, uint32_t i) const;
private:
struct ConstructorInformation {
ns3::CallbackBase cb;
uint32_t nArguments;
};
struct AttributeInformation {
std::string name;
std::string help;
uint32_t flags;
ns3::Attribute initialValue;
ns3::Ptr<const ns3::AttributeAccessor> param;
ns3::Ptr<const ns3::AttributeChecker> checker;
};
struct TraceSourceInformation {
std::string name;
std::string help;
ns3::Ptr<const ns3::TraceSourceAccessor> accessor;
};
struct IidInformation {
std::string name;
uint16_t parent;
std::string typeName;
std::string groupName;
std::vector<struct ConstructorInformation> constructors;
std::vector<struct AttributeInformation> attributes;
std::vector<struct TraceSourceInformation> traceSources;
};
typedef std::vector<struct IidInformation>::const_iterator Iterator;
struct IidManager::IidInformation *LookupInformation (uint16_t uid) const;
std::vector<struct IidInformation> m_information;
};
IidManager::IidManager ()
{}
uint16_t
IidManager::AllocateUid (std::string name)
{
uint16_t j = 1;
for (Iterator i = m_information.begin (); i != m_information.end (); i++)
{
if (i->name == name)
{
NS_FATAL_ERROR ("Trying to allocate twice the same uid: " << name);
return 0;
}
j++;
}
struct IidInformation information;
information.name = name;
information.parent = 0;
information.typeName = "";
information.groupName = "";
m_information.push_back (information);
uint32_t uid = m_information.size ();
NS_ASSERT (uid <= 0xffff);
return uid;
}
struct IidManager::IidInformation *
IidManager::LookupInformation (uint16_t uid) const
{
NS_ASSERT (uid <= m_information.size ());
return const_cast<struct IidInformation *> (&m_information[uid-1]);
}
void
IidManager::SetParent (uint16_t uid, uint16_t parent)
{
NS_ASSERT (parent <= m_information.size ());
struct IidInformation *information = LookupInformation (uid);
information->parent = parent;
}
void
IidManager::SetTypeName (uint16_t uid, std::string typeName)
{
struct IidInformation *information = LookupInformation (uid);
information->typeName = typeName;
}
void
IidManager::SetGroupName (uint16_t uid, std::string groupName)
{
struct IidInformation *information = LookupInformation (uid);
information->groupName = groupName;
}
void
IidManager::AddConstructor (uint16_t uid, ns3::CallbackBase callback, uint32_t nArguments)
{
struct IidInformation *information = LookupInformation (uid);
struct ConstructorInformation constructor;
constructor.cb = callback;
constructor.nArguments = nArguments;
for (std::vector<struct ConstructorInformation>::const_iterator i = information->constructors.begin ();
i != information->constructors.end (); i++)
{
if (i->nArguments == nArguments)
{
NS_FATAL_ERROR ("registered two constructors on the same type with the same number of arguments.");
break;
}
}
information->constructors.push_back (constructor);
}
uint16_t
IidManager::GetUid (std::string name) const
{
uint32_t j = 1;
for (Iterator i = m_information.begin (); i != m_information.end (); i++)
{
if (i->name == name)
{
NS_ASSERT (j <= 0xffff);
return j;
}
j++;
}
return 0;
}
std::string
IidManager::GetName (uint16_t uid) const
{
struct IidInformation *information = LookupInformation (uid);
return information->name;
}
uint16_t
IidManager::GetParent (uint16_t uid) const
{
struct IidInformation *information = LookupInformation (uid);
return information->parent;
}
std::string
IidManager::GetTypeName (uint16_t uid) const
{
struct IidInformation *information = LookupInformation (uid);
return information->typeName;
}
std::string
IidManager::GetGroupName (uint16_t uid) const
{
struct IidInformation *information = LookupInformation (uid);
return information->groupName;
}
ns3::CallbackBase
IidManager::GetConstructor (uint16_t uid, uint32_t nArguments)
{
struct IidInformation *information = LookupInformation (uid);
for (std::vector<struct ConstructorInformation>::const_iterator i = information->constructors.begin ();
i != information->constructors.end (); i++)
{
if (i->nArguments == nArguments)
{
return i->cb;
}
}
NS_FATAL_ERROR ("Requested constructor with "<<nArguments<<" arguments not found");
return ns3::CallbackBase ();
}
bool
IidManager::HasConstructor (uint16_t uid)
{
struct IidInformation *information = LookupInformation (uid);
return !information->constructors.empty ();
}
uint32_t
IidManager::GetRegisteredN (void)
{
return m_information.size ();
}
uint16_t
IidManager::GetRegistered (uint32_t i)
{
return i + 1;
}
void
IidManager::AddAttribute (uint16_t uid,
std::string name,
std::string help,
uint32_t flags,
ns3::Attribute initialValue,
ns3::Ptr<const ns3::AttributeAccessor> spec,
ns3::Ptr<const ns3::AttributeChecker> checker)
{
struct IidInformation *information = LookupInformation (uid);
for (std::vector<struct AttributeInformation>::const_iterator j = information->attributes.begin ();
j != information->attributes.end (); j++)
{
if (j->name == name)
{
NS_FATAL_ERROR ("Registered the same attribute twice name=\""<<name<<"\" in TypeId=\""<<information->name<<"\"");
return;
}
}
struct AttributeInformation param;
param.name = name;
param.help = help;
param.flags = flags;
param.initialValue = initialValue;
param.param = spec;
param.checker = checker;
information->attributes.push_back (param);
}
uint32_t
IidManager::GetAttributeListN (uint16_t uid) const
{
struct IidInformation *information = LookupInformation (uid);
return information->attributes.size ();
}
std::string
IidManager::GetAttributeName (uint16_t uid, uint32_t i) const
{
struct IidInformation *information = LookupInformation (uid);
NS_ASSERT (i < information->attributes.size ());
return information->attributes[i].name;
}
uint32_t
IidManager::GetAttributeFlags (uint16_t uid, uint32_t i) const
{
struct IidInformation *information = LookupInformation (uid);
NS_ASSERT (i < information->attributes.size ());
return information->attributes[i].flags;
}
ns3::Attribute
IidManager::GetAttributeInitialValue (uint16_t uid, uint32_t i) const
{
struct IidInformation *information = LookupInformation (uid);
NS_ASSERT (i < information->attributes.size ());
return information->attributes[i].initialValue;
}
ns3::Ptr<const ns3::AttributeAccessor>
IidManager::GetAttributeAccessor (uint16_t uid, uint32_t i) const
{
struct IidInformation *information = LookupInformation (uid);
NS_ASSERT (i < information->attributes.size ());
return information->attributes[i].param;
}
ns3::Ptr<const ns3::AttributeChecker>
IidManager::GetAttributeChecker (uint16_t uid, uint32_t i) const
{
struct IidInformation *information = LookupInformation (uid);
NS_ASSERT (i < information->attributes.size ());
return information->attributes[i].checker;
}
void
IidManager::AddTraceSource (uint16_t uid,
std::string name,
std::string help,
ns3::Ptr<const ns3::TraceSourceAccessor> accessor)
{
struct IidInformation *information = LookupInformation (uid);
struct TraceSourceInformation source;
source.name = name;
source.help = help;
source.accessor = accessor;
information->traceSources.push_back (source);
}
uint32_t
IidManager::GetTraceSourceN (uint16_t uid) const
{
struct IidInformation *information = LookupInformation (uid);
return information->traceSources.size ();
}
std::string
IidManager::GetTraceSourceName (uint16_t uid, uint32_t i) const
{
struct IidInformation *information = LookupInformation (uid);
NS_ASSERT (i < information->traceSources.size ());
return information->traceSources[i].name;
}
std::string
IidManager::GetTraceSourceHelp (uint16_t uid, uint32_t i) const
{
struct IidInformation *information = LookupInformation (uid);
NS_ASSERT (i < information->traceSources.size ());
return information->traceSources[i].help;
}
ns3::Ptr<const ns3::TraceSourceAccessor>
IidManager::GetTraceSourceAccessor (uint16_t uid, uint32_t i) const
{
struct IidInformation *information = LookupInformation (uid);
NS_ASSERT (i < information->traceSources.size ());
return information->traceSources[i].accessor;
}
} // anonymous namespace
namespace ns3 {
/*********************************************************************
* The TypeId class
*********************************************************************/
TypeId::TypeId ()
: m_tid (0)
{}
TypeId::TypeId (const char * name)
{
uint16_t uid = Singleton<IidManager>::Get ()->AllocateUid (name);
NS_ASSERT (uid != 0);
m_tid = uid;
}
TypeId::TypeId (uint16_t tid)
: m_tid (tid)
{}
TypeId::~TypeId ()
{}
TypeId
TypeId::LookupByName (std::string name)
{
uint16_t uid = Singleton<IidManager>::Get ()->GetUid (name);
NS_ASSERT (uid != 0);
return TypeId (uid);
}
bool
TypeId::LookupAttributeByFullName (std::string fullName, struct TypeId::AttributeInfo *info)
{
std::string::size_type pos = fullName.find ("::");
if (pos == std::string::npos)
{
return 0;
}
std::string tidName = fullName.substr (0, pos);
std::string paramName = fullName.substr (pos+2, fullName.size () - (pos+2));
TypeId tid = LookupByName (tidName);
return tid.LookupAttributeByName (paramName, info);
}
uint32_t
TypeId::GetRegisteredN (void)
{
return Singleton<IidManager>::Get ()->GetRegisteredN ();
}
TypeId
TypeId::GetRegistered (uint32_t i)
{
return TypeId (Singleton<IidManager>::Get ()->GetRegistered (i));
}
bool
TypeId::LookupAttributeByName (std::string name, struct TypeId::AttributeInfo *info) const
{
TypeId tid;
TypeId nextTid = *this;
do {
tid = nextTid;
for (uint32_t i = 0; i < tid.GetAttributeListN (); i++)
{
std::string paramName = tid.GetAttributeName (i);
if (paramName == name)
{
info->accessor = tid.GetAttributeAccessor (i);
info->flags = tid.GetAttributeFlags (i);
info->initialValue = tid.GetAttributeInitialValue (i);
info->checker = tid.GetAttributeChecker (i);
return true;
}
}
nextTid = tid.GetParent ();
} while (nextTid != tid);
return false;
}
bool
TypeId::LookupAttributeByPosition (uint32_t i, struct TypeId::AttributeInfo *info) const
{
uint32_t cur = 0;
TypeId tid;
TypeId nextTid = *this;
do {
tid = nextTid;
for (uint32_t j = 0; j < tid.GetAttributeListN (); j++)
{
if (cur == i)
{
info->accessor = tid.GetAttributeAccessor (j);
info->flags = tid.GetAttributeFlags (j);
info->initialValue = tid.GetAttributeInitialValue (j);
info->checker = tid.GetAttributeChecker (j);
return true;
}
cur++;
}
nextTid = tid.GetParent ();
} while (nextTid != tid);
return false;
}
TypeId
TypeId::SetParent (TypeId tid)
{
Singleton<IidManager>::Get ()->SetParent (m_tid, tid.m_tid);
return *this;
}
TypeId
TypeId::SetGroupName (std::string groupName)
{
Singleton<IidManager>::Get ()->SetGroupName (m_tid, groupName);
return *this;
}
TypeId
TypeId::SetTypeName (std::string typeName)
{
Singleton<IidManager>::Get ()->SetTypeName (m_tid, typeName);
return *this;
}
TypeId
TypeId::GetParent (void) const
{
uint16_t parent = Singleton<IidManager>::Get ()->GetParent (m_tid);
return TypeId (parent);
}
std::string
TypeId::GetGroupName (void) const
{
std::string groupName = Singleton<IidManager>::Get ()->GetGroupName (m_tid);
return groupName;
}
std::string
TypeId::GetTypeName (void) const
{
std::string typeName = Singleton<IidManager>::Get ()->GetTypeName (m_tid);
return typeName;
}
std::string
TypeId::GetName (void) const
{
std::string name = Singleton<IidManager>::Get ()->GetName (m_tid);
return name;
}
bool
TypeId::HasConstructor (void) const
{
bool hasConstructor = Singleton<IidManager>::Get ()->HasConstructor (m_tid);
return hasConstructor;
}
void
TypeId::DoAddConstructor (CallbackBase cb, uint32_t nArguments)
{
Singleton<IidManager>::Get ()->AddConstructor (m_tid, cb, nArguments);
}
TypeId
TypeId::AddAttribute (std::string name,
std::string help,
Attribute initialValue,
Ptr<const AttributeAccessor> param,
Ptr<const AttributeChecker> checker)
{
Singleton<IidManager>::Get ()->AddAttribute (m_tid, name, help, ATTR_SGC, initialValue, param, checker);
return *this;
}
TypeId
TypeId::AddAttribute (std::string name,
std::string help,
uint32_t flags,
Attribute initialValue,
Ptr<const AttributeAccessor> param,
Ptr<const AttributeChecker> checker)
{
Singleton<IidManager>::Get ()->AddAttribute (m_tid, name, help, flags, initialValue, param, checker);
return *this;
}
CallbackBase
TypeId::LookupConstructor (uint32_t nArguments) const
{
CallbackBase constructor = Singleton<IidManager>::Get ()->GetConstructor (m_tid, nArguments);
return constructor;
}
Ptr<Object>
TypeId::CreateObject (void) const
{
return CreateObject (AttributeList ());
}
Ptr<Object>
TypeId::CreateObject (const AttributeList &attributes) const
{
CallbackBase cb = LookupConstructor (0);
Callback<Ptr<Object>,const AttributeList &> realCb;
realCb.Assign (cb);
Ptr<Object> object = realCb (attributes);
return object;
}
uint32_t
TypeId::GetAttributeListN (void) const
{
uint32_t n = Singleton<IidManager>::Get ()->GetAttributeListN (m_tid);
return n;
}
std::string
TypeId::GetAttributeName (uint32_t i) const
{
std::string name = Singleton<IidManager>::Get ()->GetAttributeName (m_tid, i);
return name;
}
std::string
TypeId::GetAttributeFullName (uint32_t i) const
{
return GetName () + "::" + GetAttributeName (i);
}
Attribute
TypeId::GetAttributeInitialValue (uint32_t i) const
{
Attribute value = Singleton<IidManager>::Get ()->GetAttributeInitialValue (m_tid, i);
return value;
}
Ptr<const AttributeAccessor>
TypeId::GetAttributeAccessor (uint32_t i) const
{
// Used exclusively by the Object class.
Ptr<const AttributeAccessor> param = Singleton<IidManager>::Get ()->GetAttributeAccessor (m_tid, i);
return param;
}
uint32_t
TypeId::GetAttributeFlags (uint32_t i) const
{
// Used exclusively by the Object class.
uint32_t flags = Singleton<IidManager>::Get ()->GetAttributeFlags (m_tid, i);
return flags;
}
Ptr<const AttributeChecker>
TypeId::GetAttributeChecker (uint32_t i) const
{
// Used exclusively by the Object class.
Ptr<const AttributeChecker> checker = Singleton<IidManager>::Get ()->GetAttributeChecker (m_tid, i);
return checker;
}
uint32_t
TypeId::GetTraceSourceN (void) const
{
return Singleton<IidManager>::Get ()->GetTraceSourceN (m_tid);
}
std::string
TypeId::GetTraceSourceName (uint32_t i) const
{
return Singleton<IidManager>::Get ()->GetTraceSourceName (m_tid, i);
}
std::string
TypeId::GetTraceSourceHelp (uint32_t i) const
{
return Singleton<IidManager>::Get ()->GetTraceSourceHelp (m_tid, i);
}
Ptr<const TraceSourceAccessor>
TypeId::GetTraceSourceAccessor (uint32_t i) const
{
return Singleton<IidManager>::Get ()->GetTraceSourceAccessor (m_tid, i);
}
TypeId
TypeId::AddTraceSource (std::string name,
std::string help,
Ptr<const TraceSourceAccessor> accessor)
{
Singleton<IidManager>::Get ()->AddTraceSource (m_tid, name, help, accessor);
return *this;
}
Ptr<const TraceSourceAccessor>
TypeId::LookupTraceSourceByName (std::string name) const
{
TypeId tid;
TypeId nextTid = *this;
do {
tid = nextTid;
for (uint32_t i = 0; i < tid.GetTraceSourceN (); i++)
{
std::string srcName = tid.GetTraceSourceName (i);
if (srcName == name)
{
return tid.GetTraceSourceAccessor (i);
}
}
nextTid = tid.GetParent ();
} while (nextTid != tid);
return 0;
}
std::ostream & operator << (std::ostream &os, TypeId tid)
{
os << tid.GetName ();
return os;
}
std::istream & operator >> (std::istream &is, TypeId &tid)
{
std::string tidString;
is >> tidString;
tid = TypeId::LookupByName (tidString);
return is;
}
VALUE_HELPER_CPP (TypeId);
bool operator == (TypeId a, TypeId b)
{
return a.m_tid == b.m_tid;
}
bool operator != (TypeId a, TypeId b)
{
return a.m_tid != b.m_tid;
}
/*********************************************************************
* The AttributeList container implementation
*********************************************************************/
AttributeList::AttributeList ()
{}
AttributeList::AttributeList (const AttributeList &o)
{
for (Attrs::const_iterator i = o.m_attributes.begin (); i != o.m_attributes.end (); i++)
{
struct Attr attr;
attr.checker = i->checker;
attr.value = i->value.Copy ();
m_attributes.push_back (attr);
}
}
AttributeList &
AttributeList::operator = (const AttributeList &o)
{
Reset ();
for (Attrs::const_iterator i = o.m_attributes.begin (); i != o.m_attributes.end (); i++)
{
struct Attr attr;
attr.checker = i->checker;
attr.value = i->value.Copy ();
m_attributes.push_back (attr);
}
return *this;
}
AttributeList::~AttributeList ()
{
Reset ();
}
bool
AttributeList::Set (std::string name, Attribute value)
{
struct TypeId::AttributeInfo info;
TypeId::LookupAttributeByFullName (name, &info);
bool ok = DoSet (&info, value);
return ok;
}
bool
AttributeList::SetWithTid (TypeId tid, std::string name, Attribute value)
{
struct TypeId::AttributeInfo info;
tid.LookupAttributeByName (name, &info);
bool ok = DoSet (&info, value);
return ok;
}
bool
AttributeList::SetWithTid (TypeId tid, uint32_t position, Attribute value)
{
struct TypeId::AttributeInfo info;
tid.LookupAttributeByPosition (position, &info);
bool ok = DoSet (&info, value);
return ok;
}
void
AttributeList::DoSetOne (Ptr<const AttributeChecker> checker, Attribute value)
{
// get rid of any previous value stored in this
// vector of values.
for (Attrs::iterator k = m_attributes.begin (); k != m_attributes.end (); k++)
{
if (k->checker == checker)
{
m_attributes.erase (k);
break;
}
}
// store the new value.
struct Attr attr;
attr.checker = checker;
attr.value = value.Copy ();
m_attributes.push_back (attr);
}
bool
AttributeList::DoSet (struct TypeId::AttributeInfo *info, Attribute value)
{
if (info->checker == 0)
{
return false;
}
bool ok = info->checker->Check (value);
if (!ok)
{
// attempt to convert to string.
const StringValue *str = value.DynCast<const StringValue *> ();
if (str == 0)
{
return false;
}
// attempt to convert back to value.
Attribute v = info->checker->Create ();
ok = v.DeserializeFromString (str->Get ().Get (), info->checker);
if (!ok)
{
return false;
}
ok = info->checker->Check (v);
if (!ok)
{
return false;
}
value = v;
}
DoSetOne (info->checker, value);
return true;
}
void
AttributeList::Reset (void)
{
m_attributes.clear ();
}
AttributeList *
AttributeList::GetGlobal (void)
{
return Singleton<AttributeList>::Get ();
}
std::string
AttributeList::LookupAttributeFullNameByChecker (Ptr<const AttributeChecker> checker) const
{
for (uint32_t i = 0; i < TypeId::GetRegisteredN (); i++)
{
TypeId tid = TypeId::GetRegistered (i);
for (uint32_t j = 0; j < tid.GetAttributeListN (); j++)
{
if (checker == tid.GetAttributeChecker (j))
{
return tid.GetAttributeFullName (j);
}
}
}
NS_FATAL_ERROR ("Could not find requested Accessor.");
// quiet compiler.
return "";
}
std::string
AttributeList::SerializeToString (void) const
{
std::ostringstream oss;
for (Attrs::const_iterator i = m_attributes.begin (); i != m_attributes.end (); i++)
{
std::string name = LookupAttributeFullNameByChecker (i->checker);
oss << name << "=" << i->value.SerializeToString (i->checker);
if (i != m_attributes.end ())
{
oss << "|";
}
}
return oss.str ();
}
bool
AttributeList::DeserializeFromString (std::string str)
{
Reset ();
std::string::size_type cur;
cur = 0;
do {
std::string::size_type equal = str.find ("=", cur);
if (equal == std::string::npos)
{
// XXX: invalid attribute.
break;
}
else
{
std::string name = str.substr (cur, equal-cur);
struct TypeId::AttributeInfo info;
if (!TypeId::LookupAttributeByFullName (name, &info))
{
// XXX invalid name.
break;
}
else
{
std::string::size_type next = str.find ("|", cur);
std::string value;
if (next == std::string::npos)
{
value = str.substr (equal+1, str.size () - (equal+1));
cur = str.size ();
}
else
{
value = str.substr (equal+1, next - (equal+1));
cur++;
}
Attribute val = info.checker->Create ();
bool ok = val.DeserializeFromString (value, info.checker);
if (!ok)
{
// XXX invalid value
break;
}
else
{
DoSetOne (info.checker, val);
}
}
}
} while (cur != str.size ());
return true;
}
/*********************************************************************
* The Object implementation
*********************************************************************/
NS_OBJECT_ENSURE_REGISTERED (Object);
static TypeId
GetObjectIid (void)
{
TypeId tid = TypeId ("Object");
tid.SetParent (tid);
return tid;
}
TypeId
Object::GetTypeId (void)
{
static TypeId tid = GetObjectIid ();
return tid;
}
Object::Object ()
: m_count (1),
m_tid (Object::GetTypeId ()),
m_disposed (false),
m_collecting (false),
m_next (this)
{}
Object::~Object ()
{
m_next = 0;
}
void
Object::Construct (const AttributeList &attributes)
{
// loop over the inheritance tree back to the Object base class.
TypeId tid = m_tid;
do {
// loop over all attributes in object type
NS_LOG_DEBUG ("construct tid="<<tid.GetName ()<<", params="<<tid.GetAttributeListN ());
for (uint32_t i = 0; i < tid.GetAttributeListN (); i++)
{
Ptr<const AttributeAccessor> paramSpec = tid.GetAttributeAccessor (i);
Attribute initial = tid.GetAttributeInitialValue (i);
Ptr<const AttributeChecker> checker = tid.GetAttributeChecker (i);
NS_LOG_DEBUG ("try to construct \""<< tid.GetName ()<<"::"<<
tid.GetAttributeName (i)<<"\"");
if (!(tid.GetAttributeFlags (i) & TypeId::ATTR_CONSTRUCT))
{
continue;
}
bool found = false;
// is this attribute stored in this AttributeList instance ?
for (AttributeList::Attrs::const_iterator j = attributes.m_attributes.begin ();
j != attributes.m_attributes.end (); j++)
{
if (j->checker == checker)
{
// We have a matching attribute value.
DoSet (paramSpec, initial, checker, j->value);
NS_LOG_DEBUG ("construct \""<< tid.GetName ()<<"::"<<
tid.GetAttributeName (i)<<"\"");
found = true;
break;
}
}
if (!found)
{
// is this attribute stored in the global instance instance ?
for (AttributeList::Attrs::const_iterator j = AttributeList::GetGlobal ()->m_attributes.begin ();
j != AttributeList::GetGlobal ()->m_attributes.end (); j++)
{
if (j->checker == checker)
{
// We have a matching attribute value.
DoSet (paramSpec, initial, checker, j->value);
NS_LOG_DEBUG ("construct \""<< tid.GetName ()<<"::"<<
tid.GetAttributeName (i)<<"\" from global");
found = true;
break;
}
}
}
if (!found)
{
// No matching attribute value so we set the default value.
paramSpec->Set (this, initial);
NS_LOG_DEBUG ("construct \""<< tid.GetName ()<<"::"<<
tid.GetAttributeName (i)<<"\" from initial value.");
}
}
tid = tid.GetParent ();
} while (tid != Object::GetTypeId ());
NotifyConstructionCompleted ();
}
bool
Object::DoSet (Ptr<const AttributeAccessor> spec, Attribute initialValue,
Ptr<const AttributeChecker> checker, Attribute value)
{
bool ok = checker->Check (value);
if (!ok)
{
// attempt to convert to string
const StringValue *str = value.DynCast<const StringValue *> ();
if (str == 0)
{
return false;
}
// attempt to convert back from string.
Attribute v = checker->Create ();
ok = v.DeserializeFromString (str->Get ().Get (), checker);
if (!ok)
{
return false;
}
ok = checker->Check (v);
if (!ok)
{
return false;
}
value = v;
}
ok = spec->Set (this, value);
return ok;
}
bool
Object::SetAttribute (std::string name, Attribute value)
{
struct TypeId::AttributeInfo info;
if (!m_tid.LookupAttributeByName (name, &info))
{
return false;
}
if (!(info.flags & TypeId::ATTR_SET))
{
return false;
}
return DoSet (info.accessor, info.initialValue, info.checker, value);
}
bool
Object::GetAttribute (std::string name, std::string &value) const
{
struct TypeId::AttributeInfo info;
if (!m_tid.LookupAttributeByName (name, &info))
{
return false;
}
if (!(info.flags & TypeId::ATTR_GET))
{
return false;
}
Attribute v = info.checker->Create ();
bool ok = info.accessor->Get (this, v);
if (ok)
{
value = v.SerializeToString (info.checker);
}
return ok;
}
Attribute
Object::GetAttribute (std::string name) const
{
struct TypeId::AttributeInfo info;
if (!m_tid.LookupAttributeByName (name, &info))
{
return Attribute ();
}
if (!(info.flags & TypeId::ATTR_GET))
{
return Attribute ();
}
Attribute value = info.checker->Create ();
bool ok = info.accessor->Get (this, value);
if (!ok)
{
return Attribute ();
}
return value;
}
bool
Object::TraceSourceConnect (std::string name, const CallbackBase &cb)
{
Ptr<const TraceSourceAccessor> accessor = m_tid.LookupTraceSourceByName (name);
if (accessor == 0)
{
return false;
}
bool ok = accessor->Connect (this, cb);
return ok;
}
bool
Object::TraceSourceConnectWithContext (std::string name, std::string context, const CallbackBase &cb)
{
Ptr<const TraceSourceAccessor> accessor = m_tid.LookupTraceSourceByName (name);
if (accessor == 0)
{
return false;
}
bool ok = accessor->ConnectWithContext (this, context, cb);
return ok;
}
bool
Object::TraceSourceDisconnect (std::string name, const CallbackBase &cb)
{
Ptr<const TraceSourceAccessor> accessor = m_tid.LookupTraceSourceByName (name);
if (accessor == 0)
{
return false;
}
bool ok = accessor->Disconnect (this, cb);
return ok;
}
TypeId
Object::GetRealTypeId (void) const
{
return m_tid;
}
Ptr<Object>
Object::DoGetObject (TypeId tid) const
{
NS_ASSERT (CheckLoose ());
const Object *currentObject = this;
do {
NS_ASSERT (currentObject != 0);
TypeId cur = currentObject->m_tid;
while (cur != tid && cur != Object::GetTypeId ())
{
cur = cur.GetParent ();
}
if (cur == tid)
{
return const_cast<Object *> (currentObject);
}
currentObject = currentObject->m_next;
} while (currentObject != this);
return 0;
}
void
Object::Dispose (void)
{
Object *current = this;
do {
NS_ASSERT (current != 0);
NS_ASSERT (!current->m_disposed);
current->DoDispose ();
current->m_disposed = true;
current = current->m_next;
} while (current != this);
}
void
Object::NotifyConstructionCompleted (void)
{}
void
Object::AggregateObject (Ptr<Object> o)
{
NS_ASSERT (!m_disposed);
NS_ASSERT (!o->m_disposed);
NS_ASSERT (CheckLoose ());
NS_ASSERT (o->CheckLoose ());
Object *other = PeekPointer (o);
Object *next = m_next;
m_next = other->m_next;
other->m_next = next;
NS_ASSERT (CheckLoose ());
NS_ASSERT (o->CheckLoose ());
}
void
Object::SetTypeId (TypeId tid)
{
NS_ASSERT (Check ());
m_tid = tid;
}
void
Object::DoDispose (void)
{
NS_ASSERT (!m_disposed);
}
bool
Object::Check (void) const
{
return (m_count > 0);
}
/* In some cases, when an event is scheduled against a subclass of
* Object, and if no one owns a reference directly to this object, the
* object is alive, has a refcount of zero and the method ran when the
* event expires runs against the raw pointer which means that we are
* manipulating an object with a refcount of zero. So, instead we
* check the aggregate reference count.
*/
bool
Object::CheckLoose (void) const
{
uint32_t refcount = 0;
const Object *current = this;
do
{
refcount += current->m_count;
current = current->m_next;
}
while (current != this);
return (refcount > 0);
}
void
Object::MaybeDelete (void) const
{
// First, check if any of the attached
// Object has a non-zero count.
const Object *current = this;
do {
NS_ASSERT (current != 0);
if (current->m_count != 0)
{
return;
}
current = current->m_next;
} while (current != this);
// Ensure we are disposed.
Object *tmp = const_cast<Object *> (this);
const Object *end = this;
do {
NS_ASSERT (current != 0);
Object *next = tmp->m_next;
if (!tmp->m_disposed)
{
tmp->DoDispose ();
}
tmp = next;
} while (tmp != end);
// all attached objects have a zero count so,
// we can delete all attached objects.
current = this;
do {
NS_ASSERT (current != 0);
Object *next = current->m_next;
delete current;
current = next;
} while (current != end);
}
} // namespace ns3
#ifdef RUN_SELF_TESTS
#include "test.h"
namespace {
class BaseA : public ns3::Object
{
public:
static ns3::TypeId GetTypeId (void) {
static ns3::TypeId tid = ns3::TypeId ("BaseA")
.SetParent (Object::GetTypeId ())
.AddConstructor<BaseA> ();
return tid;
}
BaseA ()
{}
virtual void Dispose (void) {}
};
class DerivedA : public BaseA
{
public:
static ns3::TypeId GetTypeId (void) {
static ns3::TypeId tid = ns3::TypeId ("DerivedA")
.SetParent (BaseA::GetTypeId ())
.AddConstructor<DerivedA> ();
return tid;
}
DerivedA ()
{}
virtual void Dispose (void) {
BaseA::Dispose ();
}
};
class BaseB : public ns3::Object
{
public:
static ns3::TypeId GetTypeId (void) {
static ns3::TypeId tid = ns3::TypeId ("BaseB")
.SetParent (Object::GetTypeId ())
.AddConstructor<BaseB> ();
return tid;
}
BaseB ()
{}
virtual void Dispose (void) {}
};
class DerivedB : public BaseB
{
public:
static ns3::TypeId GetTypeId (void) {
static ns3::TypeId tid = ns3::TypeId ("DerivedB")
.SetParent (BaseB::GetTypeId ())
.AddConstructor<DerivedB> ();
return tid;
}
DerivedB ()
{}
virtual void Dispose (void) {
BaseB::Dispose ();
}
};
NS_OBJECT_ENSURE_REGISTERED (BaseA);
NS_OBJECT_ENSURE_REGISTERED (DerivedA);
NS_OBJECT_ENSURE_REGISTERED (BaseB);
NS_OBJECT_ENSURE_REGISTERED (DerivedB);
} // namespace anonymous
namespace ns3 {
class ObjectTest : public Test
{
public:
ObjectTest ();
virtual bool RunTests (void);
};
ObjectTest::ObjectTest ()
: Test ("Object")
{}
bool
ObjectTest::RunTests (void)
{
bool result = true;
Ptr<BaseA> baseA = CreateObject<BaseA> ();
NS_TEST_ASSERT_EQUAL (baseA->GetObject<BaseA> (), baseA);
NS_TEST_ASSERT_EQUAL (baseA->GetObject<BaseA> (DerivedA::GetTypeId ()), 0);
NS_TEST_ASSERT_EQUAL (baseA->GetObject<DerivedA> (), 0);
baseA = CreateObject<DerivedA> ();
NS_TEST_ASSERT_EQUAL (baseA->GetObject<BaseA> (), baseA);
NS_TEST_ASSERT_EQUAL (baseA->GetObject<BaseA> (DerivedA::GetTypeId ()), baseA);
NS_TEST_ASSERT_UNEQUAL (baseA->GetObject<DerivedA> (), 0);
baseA = CreateObject<BaseA> ();
Ptr<BaseB> baseB = CreateObject<BaseB> ();
Ptr<BaseB> baseBCopy = baseB;
baseA->AggregateObject (baseB);
NS_TEST_ASSERT_UNEQUAL (baseA->GetObject<BaseA> (), 0);
NS_TEST_ASSERT_EQUAL (baseA->GetObject<DerivedA> (), 0);
NS_TEST_ASSERT_UNEQUAL (baseA->GetObject<BaseB> (), 0);
NS_TEST_ASSERT_EQUAL (baseA->GetObject<DerivedB> (), 0);
NS_TEST_ASSERT_UNEQUAL (baseB->GetObject<BaseB> (), 0);
NS_TEST_ASSERT_EQUAL (baseB->GetObject<DerivedB> (), 0);
NS_TEST_ASSERT_UNEQUAL (baseB->GetObject<BaseA> (), 0);
NS_TEST_ASSERT_EQUAL (baseB->GetObject<DerivedA> (), 0);
NS_TEST_ASSERT_UNEQUAL (baseBCopy->GetObject<BaseA> (), 0);
baseA = CreateObject<DerivedA> ();
baseB = CreateObject<DerivedB> ();
baseBCopy = baseB;
baseA->AggregateObject (baseB);
NS_TEST_ASSERT_UNEQUAL (baseA->GetObject<DerivedB> (), 0);
NS_TEST_ASSERT_UNEQUAL (baseA->GetObject<BaseB> (), 0);
NS_TEST_ASSERT_UNEQUAL (baseB->GetObject<DerivedA> (), 0);
NS_TEST_ASSERT_UNEQUAL (baseB->GetObject<BaseA> (), 0);
NS_TEST_ASSERT_UNEQUAL (baseBCopy->GetObject<DerivedA> (), 0);
NS_TEST_ASSERT_UNEQUAL (baseBCopy->GetObject<BaseA> (), 0);
NS_TEST_ASSERT_UNEQUAL (baseB->GetObject<DerivedB> (), 0);
NS_TEST_ASSERT_UNEQUAL (baseB->GetObject<BaseB> (), 0)
baseA = CreateObject<BaseA> ();
baseB = CreateObject<BaseB> ();
baseA->AggregateObject (baseB);
baseA = 0;
baseA = baseB->GetObject<BaseA> ();
// Test the object creation code of TypeId
Ptr<Object> a = BaseA::GetTypeId ().CreateObject ();
NS_TEST_ASSERT_EQUAL (a->GetObject<BaseA> (), a);
NS_TEST_ASSERT_EQUAL (a->GetObject<BaseA> (DerivedA::GetTypeId ()), 0);
NS_TEST_ASSERT_EQUAL (a->GetObject<DerivedA> (), 0);
a = DerivedA::GetTypeId ().CreateObject ();
NS_TEST_ASSERT_EQUAL (a->GetObject<BaseA> (), a);
NS_TEST_ASSERT_EQUAL (a->GetObject<BaseA> (DerivedA::GetTypeId ()), a);
NS_TEST_ASSERT_UNEQUAL (a->GetObject<DerivedA> (), 0);
return result;
}
static ObjectTest g_interfaceObjectTests;
} // namespace ns3
#endif /* RUN_SELF_TESTS */