/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2007 INRIA, Gustavo Carneiro
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Authors: Gustavo Carneiro <gjcarneiro@gmail.com>,
* Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
*/
#include "object.h"
#include "assert.h"
#include "singleton.h"
#include "attribute.h"
#include "log.h"
#include "string.h"
#include <vector>
#include <sstream>
NS_LOG_COMPONENT_DEFINE ("Object");
namespace ns3 {
/*********************************************************************
* The Object implementation
*********************************************************************/
NS_OBJECT_ENSURE_REGISTERED (Object);
Object::AggregateIterator::AggregateIterator ()
: m_first (0),
m_current (0)
{}
bool
Object::AggregateIterator::HasNext (void) const
{
if (m_current != 0 && m_current->m_next != PeekPointer (m_first))
{
return true;
}
return false;
}
Ptr<const Object>
Object::AggregateIterator::Next (void)
{
m_current = m_current->m_next;
return m_current;
}
Object::AggregateIterator::AggregateIterator (Ptr<const Object> first)
: m_first (first),
m_current (first)
{}
TypeId
Object::GetInstanceTypeId (void) const
{
return m_tid;
}
TypeId
Object::GetTypeId (void)
{
static TypeId tid = TypeId ("ns3::Object")
.SetParent<ObjectBase> ()
;
return tid;
}
Object::Object ()
: m_count (1),
m_tid (Object::GetTypeId ()),
m_disposed (false),
m_next (this)
{}
Object::~Object ()
{
m_next = 0;
}
Object::Object (const Object &o)
: m_count (1),
m_tid (o.m_tid),
m_disposed (false),
m_next (this)
{}
void
Object::Construct (const AttributeList &attributes)
{
ConstructSelf (attributes);
}
Ptr<Object>
Object::DoGetObject (TypeId tid) const
{
NS_ASSERT (CheckLoose ());
const Object *currentObject = this;
do {
NS_ASSERT (currentObject != 0);
TypeId cur = currentObject->m_tid;
while (cur != tid && cur != Object::GetTypeId ())
{
cur = cur.GetParent ();
}
if (cur == tid)
{
return const_cast<Object *> (currentObject);
}
currentObject = currentObject->m_next;
} while (currentObject != this);
return 0;
}
void
Object::Dispose (void)
{
Object *current = this;
do {
NS_ASSERT (current != 0);
NS_ASSERT (!current->m_disposed);
current->DoDispose ();
current->m_disposed = true;
current = current->m_next;
} while (current != this);
}
void
Object::AggregateObject (Ptr<Object> o)
{
NS_ASSERT (!m_disposed);
NS_ASSERT (!o->m_disposed);
NS_ASSERT (CheckLoose ());
NS_ASSERT (o->CheckLoose ());
if (DoGetObject (o->m_tid))
{
NS_FATAL_ERROR ("Object::AggregateObject(): "
"Multiple aggregation of objects of type " << o->m_tid.GetName ());
}
Object *other = PeekPointer (o);
Object *next = m_next;
m_next = other->m_next;
other->m_next = next;
NS_ASSERT (CheckLoose ());
NS_ASSERT (o->CheckLoose ());
}
Object::AggregateIterator
Object::GetAggregateIterator (void) const
{
return AggregateIterator (this);
}
void
Object::SetTypeId (TypeId tid)
{
NS_ASSERT (Check ());
m_tid = tid;
}
void
Object::DoDispose (void)
{
NS_ASSERT (!m_disposed);
}
bool
Object::Check (void) const
{
return (m_count > 0);
}
/* In some cases, when an event is scheduled against a subclass of
* Object, and if no one owns a reference directly to this object, the
* object is alive, has a refcount of zero and the method ran when the
* event expires runs against the raw pointer which means that we are
* manipulating an object with a refcount of zero. So, instead we
* check the aggregate reference count.
*/
bool
Object::CheckLoose (void) const
{
uint32_t refcount = 0;
const Object *current = this;
do
{
refcount += current->m_count;
current = current->m_next;
}
while (current != this);
return (refcount > 0);
}
void
Object::MaybeDelete (void) const
{
// First, check if any of the attached
// Object has a non-zero count.
const Object *current = this;
do {
NS_ASSERT (current != 0);
if (current->m_count != 0)
{
return;
}
current = current->m_next;
} while (current != this);
// Ensure we are disposed.
Object *tmp = const_cast<Object *> (this);
const Object *end = this;
do {
NS_ASSERT (current != 0);
Object *next = tmp->m_next;
if (!tmp->m_disposed)
{
tmp->DoDispose ();
}
tmp = next;
} while (tmp != end);
// all attached objects have a zero count so,
// we can delete all attached objects.
current = this;
do {
NS_ASSERT (current != 0);
Object *next = current->m_next;
delete current;
current = next;
} while (current != end);
}
} // namespace ns3
#ifdef RUN_SELF_TESTS
#include "test.h"
#include "object-factory.h"
namespace {
class BaseA : public ns3::Object
{
public:
static ns3::TypeId GetTypeId (void) {
static ns3::TypeId tid = ns3::TypeId ("BaseA")
.SetParent (Object::GetTypeId ())
.HideFromDocumentation ()
.AddConstructor<BaseA> ();
return tid;
}
BaseA ()
{}
virtual void Dispose (void) {}
};
class DerivedA : public BaseA
{
public:
static ns3::TypeId GetTypeId (void) {
static ns3::TypeId tid = ns3::TypeId ("DerivedA")
.SetParent (BaseA::GetTypeId ())
.HideFromDocumentation ()
.AddConstructor<DerivedA> ();
return tid;
}
DerivedA ()
{}
virtual void Dispose (void) {
BaseA::Dispose ();
}
};
class BaseB : public ns3::Object
{
public:
static ns3::TypeId GetTypeId (void) {
static ns3::TypeId tid = ns3::TypeId ("BaseB")
.SetParent (Object::GetTypeId ())
.HideFromDocumentation ()
.AddConstructor<BaseB> ();
return tid;
}
BaseB ()
{}
virtual void Dispose (void) {}
};
class DerivedB : public BaseB
{
public:
static ns3::TypeId GetTypeId (void) {
static ns3::TypeId tid = ns3::TypeId ("DerivedB")
.SetParent (BaseB::GetTypeId ())
.HideFromDocumentation ()
.AddConstructor<DerivedB> ();
return tid;
}
DerivedB ()
{}
virtual void Dispose (void) {
BaseB::Dispose ();
}
};
NS_OBJECT_ENSURE_REGISTERED (BaseA);
NS_OBJECT_ENSURE_REGISTERED (DerivedA);
NS_OBJECT_ENSURE_REGISTERED (BaseB);
NS_OBJECT_ENSURE_REGISTERED (DerivedB);
} // namespace anonymous
namespace ns3 {
class ObjectTest : public Test
{
public:
ObjectTest ();
virtual bool RunTests (void);
};
ObjectTest::ObjectTest ()
: Test ("Object")
{}
bool
ObjectTest::RunTests (void)
{
bool result = true;
Ptr<BaseA> baseA = CreateObject<BaseA> ();
NS_TEST_ASSERT_EQUAL (baseA->GetObject<BaseA> (), baseA);
NS_TEST_ASSERT_EQUAL (baseA->GetObject<BaseA> (DerivedA::GetTypeId ()), 0);
NS_TEST_ASSERT_EQUAL (baseA->GetObject<DerivedA> (), 0);
baseA = CreateObject<DerivedA> ();
NS_TEST_ASSERT_EQUAL (baseA->GetObject<BaseA> (), baseA);
NS_TEST_ASSERT_EQUAL (baseA->GetObject<BaseA> (DerivedA::GetTypeId ()), baseA);
NS_TEST_ASSERT_UNEQUAL (baseA->GetObject<DerivedA> (), 0);
baseA = CreateObject<BaseA> ();
Ptr<BaseB> baseB = CreateObject<BaseB> ();
Ptr<BaseB> baseBCopy = baseB;
baseA->AggregateObject (baseB);
NS_TEST_ASSERT_UNEQUAL (baseA->GetObject<BaseA> (), 0);
NS_TEST_ASSERT_EQUAL (baseA->GetObject<DerivedA> (), 0);
NS_TEST_ASSERT_UNEQUAL (baseA->GetObject<BaseB> (), 0);
NS_TEST_ASSERT_EQUAL (baseA->GetObject<DerivedB> (), 0);
NS_TEST_ASSERT_UNEQUAL (baseB->GetObject<BaseB> (), 0);
NS_TEST_ASSERT_EQUAL (baseB->GetObject<DerivedB> (), 0);
NS_TEST_ASSERT_UNEQUAL (baseB->GetObject<BaseA> (), 0);
NS_TEST_ASSERT_EQUAL (baseB->GetObject<DerivedA> (), 0);
NS_TEST_ASSERT_UNEQUAL (baseBCopy->GetObject<BaseA> (), 0);
baseA = CreateObject<DerivedA> ();
baseB = CreateObject<DerivedB> ();
baseBCopy = baseB;
baseA->AggregateObject (baseB);
NS_TEST_ASSERT_UNEQUAL (baseA->GetObject<DerivedB> (), 0);
NS_TEST_ASSERT_UNEQUAL (baseA->GetObject<BaseB> (), 0);
NS_TEST_ASSERT_UNEQUAL (baseB->GetObject<DerivedA> (), 0);
NS_TEST_ASSERT_UNEQUAL (baseB->GetObject<BaseA> (), 0);
NS_TEST_ASSERT_UNEQUAL (baseBCopy->GetObject<DerivedA> (), 0);
NS_TEST_ASSERT_UNEQUAL (baseBCopy->GetObject<BaseA> (), 0);
NS_TEST_ASSERT_UNEQUAL (baseB->GetObject<DerivedB> (), 0);
NS_TEST_ASSERT_UNEQUAL (baseB->GetObject<BaseB> (), 0);
baseA = CreateObject<BaseA> ();
baseB = CreateObject<BaseB> ();
baseA->AggregateObject (baseB);
baseA = 0;
baseA = baseB->GetObject<BaseA> ();
// Test the object creation code of TypeId
ObjectFactory factory;
factory.SetTypeId (BaseA::GetTypeId ());
Ptr<Object> a = factory.Create ();
NS_TEST_ASSERT_EQUAL (a->GetObject<BaseA> (), a);
NS_TEST_ASSERT_EQUAL (a->GetObject<BaseA> (DerivedA::GetTypeId ()), 0);
NS_TEST_ASSERT_EQUAL (a->GetObject<DerivedA> (), 0);
factory.SetTypeId (DerivedA::GetTypeId ());
a = factory.Create ();
NS_TEST_ASSERT_EQUAL (a->GetObject<BaseA> (), a);
NS_TEST_ASSERT_EQUAL (a->GetObject<BaseA> (DerivedA::GetTypeId ()), a);
NS_TEST_ASSERT_UNEQUAL (a->GetObject<DerivedA> (), 0);
return result;
}
static ObjectTest g_interfaceObjectTests;
} // namespace ns3
#endif /* RUN_SELF_TESTS */