get rid of Attribute class. Use AttributeValue subclasses directly.
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <fstream>
#include "ns3/core-module.h"
#include "ns3/simulator-module.h"
#include "ns3/helper-module.h"
NS_LOG_COMPONENT_DEFINE ("PointToPointSimulation");
using namespace ns3;
// Network topology
//
// point to point
// +--------------+
// | |
// n0 n1
//
int
main (int argc, char *argv[])
{
LogComponentEnable ("PointToPointSimulation", LOG_LEVEL_INFO);
NS_LOG_INFO ("Point to Point Topology Simulation");
NodeContainer n;
n.Create (2);
InternetStackHelper internet;
internet.Install (n);
PointToPointHelper p2p;
p2p.SetChannelParameter ("BitRate", StringValue ("38400bps"));
p2p.SetChannelParameter ("Delay", StringValue ("20ms"));
NetDeviceContainer nd = p2p.Install (n);
Ipv4AddressHelper ipv4;
ipv4.SetBase ("10.1.1.0", "255.255.255.252");
Ipv4InterfaceContainer i = ipv4.Assign (nd);
uint16_t port = 7;
UdpEchoClientHelper client;
client.SetRemote (i.GetAddress (1), port);
client.SetAppAttribute ("MaxPackets", UintegerValue (1));
client.SetAppAttribute ("Interval", StringValue ("1s"));
client.SetAppAttribute ("PacketSize", UintegerValue (1024));
ApplicationContainer apps = client.Install (n.Get (0));
apps.Start (Seconds (2.0));
apps.Stop (Seconds (10.0));
UdpEchoServerHelper server;
server.SetPort (port);
apps = server.Install (n.Get (1));
apps.Start (Seconds (1.0));
apps.Stop (Seconds (10.0));
std::ofstream ascii;
ascii.open ("tutorial.tr");
PointToPointHelper::EnableAscii (ascii);
Simulator::Run ();
Simulator::Destroy ();
}