get rid of Attribute class. Use AttributeValue subclasses directly.
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2008 INRIA
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Authors: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
*/
#ifndef ENUM_VALUE_H
#define ENUM_VALUE_H
#include "attribute.h"
#include "attribute-accessor-helper.h"
#include <list>
namespace ns3 {
/**
* \brief hold variables of type 'enum'
*
* This class can be used to hold variables of any kind
* of enum.
*/
class EnumValue : public AttributeValue
{
public:
EnumValue ();
EnumValue (int v);
void Set (int v);
int Get (void) const;
virtual Ptr<AttributeValue> Copy (void) const;
virtual std::string SerializeToString (Ptr<const AttributeChecker> checker) const;
virtual bool DeserializeFromString (std::string value, Ptr<const AttributeChecker> checker);
private:
int m_v;
};
class EnumChecker : public AttributeChecker
{
public:
EnumChecker ();
void AddDefault (int v, std::string name);
void Add (int v, std::string name);
virtual bool Check (const AttributeValue &value) const;
virtual std::string GetType (void) const;
virtual bool HasTypeConstraints (void) const;
virtual std::string GetTypeConstraints (void) const;
virtual Ptr<AttributeValue> Create (void) const;
virtual bool Copy (const AttributeValue &src, AttributeValue &dst) const;
private:
friend class EnumValue;
typedef std::list<std::pair<int,std::string> > ValueSet;
ValueSet m_valueSet;
};
template <typename T1>
Ptr<const AttributeAccessor> MakeEnumAccessor (T1 a1);
template <typename T1, typename T2>
Ptr<const AttributeAccessor> MakeEnumAccessor (T1 a1, T2 a2);
Ptr<const AttributeChecker> MakeEnumChecker (int v1, std::string n1,
int v2 = 0, std::string n2 = "",
int v3 = 0, std::string n3 = "",
int v4 = 0, std::string n4 = "",
int v5 = 0, std::string n5 = "",
int v6 = 0, std::string n6 = "",
int v7 = 0, std::string n7 = "",
int v8 = 0, std::string n8 = "",
int v9 = 0, std::string n9 = "",
int v10 = 0, std::string n10 = "",
int v11 = 0, std::string n11 = "",
int v12 = 0, std::string n12 = "");
} // namespace ns3
namespace ns3 {
template <typename T1>
Ptr<const AttributeAccessor> MakeEnumAccessor (T1 a1)
{
return MakeAccessorHelper<EnumValue> (a1);
}
template <typename T1, typename T2>
Ptr<const AttributeAccessor> MakeEnumAccessor (T1 a1, T2 a2)
{
return MakeAccessorHelper<EnumValue> (a1, a2);
}
} // namespace ns3
#endif /* ENUM_VALUE_H */