replace RefCountBase with SimpleRefCount<> to avoid duplicate refcounting implementations.
1 /* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
3 * Copyright (c) 2005,2006 INRIA
5 * This program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License version 2 as
7 * published by the Free Software Foundation;
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
18 * Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
24 #include "ns3/simple-ref-count.h"
30 * \brief a simulation event
32 * Each subclass of this base class represents a simulation event. The
33 * EventImpl::Invoke method will be invoked by the simulation engine
34 * when the time associated to this event expires. This class is
35 * obviously (there are Ref and Unref methods) reference-counted and
36 * most subclasses are usually created by one of the many Simulator::Schedule
39 class EventImpl : public SimpleRefCount<EventImpl>
43 virtual ~EventImpl () = 0;
45 * Called by the simulation engine to notify the event that it has expired.
49 * Marks the event as 'canceled'. The event will not be removed from
50 * the event list but the simulation engine will check its canceled status
51 * before calling Invoke.
55 * \returns true if the event has been canceled.
57 * Invoked by the simulation engine before calling Invoke.
59 bool IsCancelled (void);
62 virtual void Notify (void) = 0;
70 #endif /* EVENT_IMPL_H */