src/simulator/default-simulator-impl.h
author Guillaume Seguin <guillaume@segu.in>
Thu Nov 12 13:19:35 2009 +0100 (2009-11-12)
changeset 5507 915abd2b907b
parent 4552 8d3801089629
child 5521 37c6c83d4252
permissions -rw-r--r--
Simulator::SetScheduler now takes an ObjectFactory
     1 /* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
     2 /*
     3  * Copyright (c) 2005,2006 INRIA
     4  *
     5  * This program is free software; you can redistribute it and/or modify
     6  * it under the terms of the GNU General Public License version 2 as
     7  * published by the Free Software Foundation;
     8  *
     9  * This program is distributed in the hope that it will be useful,
    10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
    11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    12  * GNU General Public License for more details.
    13  *
    14  * You should have received a copy of the GNU General Public License
    15  * along with this program; if not, write to the Free Software
    16  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
    17  *
    18  * Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
    19  */
    20 
    21 #ifndef DEFAULT_SIMULATOR_IMPL_H
    22 #define DEFAULT_SIMULATOR_IMPL_H
    23 
    24 #include "simulator-impl.h"
    25 #include "scheduler.h"
    26 #include "event-impl.h"
    27 
    28 #include "ns3/ptr.h"
    29 #include "ns3/assert.h"
    30 #include "ns3/log.h"
    31 
    32 #include <list>
    33 
    34 namespace ns3 {
    35 
    36   class DefaultSimulatorImpl : public SimulatorImpl
    37 {
    38 public:
    39   static TypeId GetTypeId (void);
    40 
    41   DefaultSimulatorImpl ();
    42   ~DefaultSimulatorImpl ();
    43 
    44   virtual void Destroy ();
    45   virtual bool IsFinished (void) const;
    46   virtual Time Next (void) const;
    47   virtual void Stop (void);
    48   virtual EventId Schedule (Time const &time, EventImpl *event);
    49   virtual EventId ScheduleNow (EventImpl *event);
    50   virtual EventId ScheduleDestroy (EventImpl *event);
    51   virtual void Remove (const EventId &ev);
    52   virtual void Cancel (const EventId &ev);
    53   virtual bool IsExpired (const EventId &ev) const;
    54   virtual void Run (void);
    55   virtual void RunOneEvent (void);
    56   virtual Time Now (void) const;
    57   virtual Time GetDelayLeft (const EventId &id) const;
    58   virtual Time GetMaximumSimulationTime (void) const;
    59   virtual void SetScheduler (ObjectFactory schedulerFactory);
    60 
    61 private:
    62   void ProcessOneEvent (void);
    63   uint64_t NextTs (void) const;
    64 
    65   typedef std::list<EventId> DestroyEvents;
    66   DestroyEvents m_destroyEvents;
    67   bool m_stop;
    68   Ptr<Scheduler> m_events;
    69   uint32_t m_uid;
    70   uint32_t m_currentUid;
    71   uint64_t m_currentTs;
    72   // number of events that have been inserted but not yet scheduled,
    73   // not counting the "destroy" events; this is used for validation
    74   int m_unscheduledEvents;
    75 };
    76 
    77 } // namespace ns3
    78 
    79 #endif /* DEFAULT_SIMULATOR_IMPL_H */