add destructor. Easier to plant a breakpoint in there.
authorMathieu Lacage <mathieu.lacage@sophia.inria.fr>
Wed Apr 09 10:03:28 2008 -0700 (22 months ago)
changeset 2900b5deaba7280e
parent 2899 e5070e510fa8
child 2901 81ac5e25e8c2
add destructor. Easier to plant a breakpoint in there.
src/routing/olsr/olsr-agent-impl.cc
src/routing/olsr/olsr-agent-impl.h
     1.1 --- a/src/routing/olsr/olsr-agent-impl.cc	Wed Apr 09 10:02:54 2008 -0700
     1.2 +++ b/src/routing/olsr/olsr-agent-impl.cc	Wed Apr 09 10:03:28 2008 -0700
     1.3 @@ -190,6 +190,9 @@
     1.4    m_midTimer (Timer::CANCEL_ON_DESTROY)
     1.5  {}
     1.6  
     1.7 +AgentImpl::~AgentImpl ()
     1.8 +{}
     1.9 +
    1.10  void
    1.11  AgentImpl::SetNode (Ptr<Node> node)
    1.12  {
     2.1 --- a/src/routing/olsr/olsr-agent-impl.h	Wed Apr 09 10:02:54 2008 -0700
     2.2 +++ b/src/routing/olsr/olsr-agent-impl.h	Wed Apr 09 10:03:28 2008 -0700
     2.3 @@ -52,6 +52,7 @@
     2.4    static TypeId GetTypeId (void);
     2.5  
     2.6    AgentImpl ();
     2.7 +  virtual ~AgentImpl ();
     2.8  
     2.9    virtual void SetNode (Ptr<Node> node);
    2.10