--- a/model/netlink-socket-factory.cc Tue Apr 19 23:13:50 2011 +0200
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,48 +0,0 @@
-/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
-/*
- * Copyright (c) 2008 Liu Jian
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License version 2 as
- * published by the Free Software Foundation;
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- * Author: Liu Jian <liujatp@gmail.com>
- * Hajime Tazaki <tazaki@sfc.wide.ad.jp>
- */
-
-#include "netlink-socket-factory.h"
-#include "netlink-socket.h"
-#include "ns3/node.h"
-
-namespace ns3 {
-
-NS_OBJECT_ENSURE_REGISTERED (NetlinkSocketFactory);
-
-TypeId
-NetlinkSocketFactory::GetTypeId (void)
-{
- static TypeId tid = TypeId ("ns3::NetlinkSocketFactory")
- .SetParent<SocketFactory> ();
- return tid;
-}
-
-NetlinkSocketFactory::NetlinkSocketFactory ()
-{}
-
-Ptr<Socket> NetlinkSocketFactory::CreateSocket (void)
-{
- Ptr<Node> node = GetObject<Node> ();
- Ptr<NetlinkSocket> socket = CreateObject<NetlinkSocket> ();
- socket->SetNode (node);
- return socket;
-}
-} // namespace ns3