Add a few new examples for multithreading evaluation.
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/examples/multithreaded-star.cc Wed Jul 01 12:43:23 2009 +0200
@@ -0,0 +1,158 @@
+/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License version 2 as
+ * published by the Free Software Foundation;
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ */
+
+#include <fstream>
+#include "ns3/core-module.h"
+#include "ns3/simulator-module.h"
+#include "ns3/node-module.h"
+#include "ns3/helper-module.h"
+#include "ns3/global-route-manager.h"
+
+// Network topology (default)
+//
+// n2 n3 n4 .
+// \ | / .
+// \|/ .
+// n1--- n0---n5 .
+// /|\ .
+// / | \ .
+// n8 n7 n6 .
+//
+
+
+using namespace ns3;
+
+NS_LOG_COMPONENT_DEFINE ("MultiThreadedStar");
+
+int
+main (int argc, char *argv[])
+{
+
+ //
+ // Set up some default values for the simulation.
+ //
+ Config::SetDefault ("ns3::OnOffApplication::PacketSize", UintegerValue (137));
+
+ // ??? try and stick 15kb/s into the data rate
+ Config::SetDefault ("ns3::OnOffApplication::DataRate", StringValue ("14kb/s"));
+
+ //
+ // Default number of nodes in the star. Overridable by command line argument.
+ //
+ uint32_t nNodes = 9;
+
+ CommandLine cmd;
+ cmd.AddValue("nNodes", "Number of nodes to place in the star", nNodes);
+ cmd.Parse (argc, argv);
+ MultiThreadingHelper multiThreadingHelper;
+ multiThreadingHelper.Enable ();
+
+ NS_LOG_INFO ("Create nodes.");
+ NodeContainer hubNode;
+ NodeContainer spokeNodes;
+ hubNode.Create (1);
+ Ptr<Node> hub = hubNode.Get (0);
+ spokeNodes.Create (nNodes - 1);
+
+ NS_LOG_INFO ("Install internet stack on all nodes.");
+ InternetStackHelper internet;
+ internet.Install (NodeContainer (hubNode, spokeNodes));
+
+ PointToPointHelper pointToPoint;
+ pointToPoint.SetDeviceAttribute ("DataRate", StringValue ("5Mbps"));
+ pointToPoint.SetChannelAttribute ("Delay", StringValue ("2ms"));
+
+ NS_LOG_INFO ("Build star topology.");
+ NetDeviceContainer hubDevices, spokeDevices;
+ pointToPoint.InstallStar (hubNode.Get (0), spokeNodes, hubDevices, spokeDevices);
+
+ NS_LOG_INFO ("Assign IP Addresses.");
+ Ipv4AddressHelper address;
+
+ //
+ // Assign IPv4 interfaces and IP addresses to the devices we previously
+ // created. Keep track of the resulting addresses, one for the addresses
+ // of the hub node, and one for addresses on the spoke nodes. Despite the
+ // name of the class, what is visible to clients is really the address.
+ //
+ Ipv4InterfaceContainer hubAddresses;
+ Ipv4InterfaceContainer spokeAddresses;
+
+ for(uint32_t i = 0; i < spokeNodes.GetN (); ++i)
+ {
+ std::ostringstream subnet;
+ subnet << "10.1.1." << (i << 2);
+ NS_LOG_INFO ("Assign IP Addresses for point-to-point subnet " << subnet.str ());
+ address.SetBase (subnet.str ().c_str (), "255.255.255.252");
+ hubAddresses.Add (address.Assign (hubDevices.Get (i)));
+ spokeAddresses.Add (address.Assign (spokeDevices.Get (i)));
+ }
+
+ NS_LOG_INFO ("Create applications.");
+ //
+ // Create a packet sink on the star "hub" to receive packets.
+ //
+ uint16_t port = 50000;
+ Address hubLocalAddress (InetSocketAddress (Ipv4Address::GetAny (), port));
+ PacketSinkHelper packetSinkHelper ("ns3::TcpSocketFactory", hubLocalAddress);
+ ApplicationContainer hubApp = packetSinkHelper.Install (hubNode);
+ hubApp.Start (Seconds (1.0));
+ hubApp.Stop (Seconds (10.0));
+
+ //
+ // Create OnOff applications to send TCP to the hub, one on each spoke node.
+ //
+ OnOffHelper onOffHelper ("ns3::TcpSocketFactory", Address ());
+ onOffHelper.SetAttribute ("OnTime", RandomVariableValue (ConstantVariable (1)));
+ onOffHelper.SetAttribute ("OffTime", RandomVariableValue (ConstantVariable (0)));
+
+ ApplicationContainer spokeApps;
+
+ for (uint32_t i = 0; i < spokeNodes.GetN (); ++i)
+ {
+ AddressValue remoteAddress (InetSocketAddress (hubAddresses.GetAddress (i), port));
+ onOffHelper.SetAttribute ("Remote", remoteAddress);
+ spokeApps.Add (onOffHelper.Install (spokeNodes.Get (i)));
+ }
+ spokeApps.Start (Seconds (1.0));
+ spokeApps.Stop (Seconds (10.0));
+
+ NS_LOG_INFO ("Enable static global routing.");
+ //
+ // Turn on global static routing so we can actually be routed across the star.
+ //
+ GlobalRouteManager::PopulateRoutingTables ();
+
+ NS_LOG_INFO ("Enable pcap tracing.");
+ //
+ // Do pcap tracing on all point-to-point devices on all nodes.
+ //
+ PointToPointHelper::EnablePcapAll ("multithreaded-star");
+
+ std::ofstream ascii;
+ ascii.open ("multithreaded-star.tr");
+ PointToPointHelper::EnableAsciiAll (ascii);
+
+ // Install the multithreading partitions
+ multiThreadingHelper.Install ();
+ NS_LOG_INFO ("Run Simulation.");
+ Simulator::Run ();
+ Simulator::Destroy ();
+ NS_LOG_INFO ("Done.");
+
+ return 0;
+}
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/examples/multithreaded-udp-echo.cc Wed Jul 01 12:43:23 2009 +0200
@@ -0,0 +1,115 @@
+/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License version 2 as
+ * published by the Free Software Foundation;
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+//
+// Network topology
+//
+// 10Mb/s, 10ms
+// n0-----------------n1
+//
+// - UDP flows from n0 to n1 and back
+// - DropTail queues
+// - Tracing of queues and packet receptions to file "multithreaded-udp-echo.tr"
+
+#include <fstream>
+#include "ns3/core-module.h"
+#include "ns3/simulator-module.h"
+#include "ns3/helper-module.h"
+
+using namespace ns3;
+
+NS_LOG_COMPONENT_DEFINE ("MultiThreadedUdpEchoExample");
+
+int
+main (int argc, char *argv[])
+{
+ //
+ // Allow the user to override any of the defaults and the above Bind() at
+ // run-time, via command-line arguments
+ //
+ CommandLine cmd;
+ cmd.Parse (argc, argv);
+ MultiThreadingHelper multiThreadingHelper;
+ multiThreadingHelper.Enable ();
+
+ //
+ // Explicitly create the nodes required by the topology (shown above).
+ //
+ NS_LOG_INFO ("Create nodes.");
+ NodeContainer n;
+ n.Create (2);
+
+ InternetStackHelper internet;
+ internet.Install (n);
+
+ //
+ // Explicitly create the channels required by the topology (shown above).
+ //
+ NS_LOG_INFO ("Create channels.");
+ PointToPointHelper p2p;
+ p2p.SetDeviceAttribute ("DataRate", DataRateValue (DataRate(10000000)));
+ p2p.SetChannelAttribute ("Delay", TimeValue (MilliSeconds(10)));
+ NetDeviceContainer d = p2p.Install (n);
+
+ //
+ // We've got the "hardware" in place. Now we need to add IP addresses.
+ //
+ NS_LOG_INFO ("Assign IP Addresses.");
+ Ipv4AddressHelper ipv4;
+ ipv4.SetBase ("10.1.1.0", "255.255.255.0");
+ Ipv4InterfaceContainer i = ipv4.Assign (d);
+
+ NS_LOG_INFO ("Create Applications.");
+
+ //
+ // Create a UdpEchoServer application on node one.
+ //
+ uint16_t port = 9; // well-known echo port number
+ UdpEchoServerHelper server (port);
+ ApplicationContainer apps = server.Install (n.Get(1));
+ apps.Start (Seconds (1.0));
+ apps.Stop (Seconds (10.0));
+
+ //
+ // Create a UdpEchoClient application to send UDP datagrams from node zero to
+ // node one.
+ //
+ uint32_t packetSize = 1024;
+ uint32_t maxPacketCount = 1;
+ Time interPacketInterval = Seconds (1.);
+ UdpEchoClientHelper client (i.GetAddress (1), port);
+ client.SetAttribute ("MaxPackets", UintegerValue (maxPacketCount));
+ client.SetAttribute ("Interval", TimeValue (interPacketInterval));
+ client.SetAttribute ("PacketSize", UintegerValue (packetSize));
+ apps = client.Install (n.Get (0));
+ apps.Start (Seconds (2.0));
+ apps.Stop (Seconds (10.0));
+
+ std::ofstream ascii;
+ ascii.open ("multithreaded-udp-echo.tr");
+ PointToPointHelper::EnableAsciiAll (ascii);
+ PointToPointHelper::EnablePcapAll ("multithreaded-udp-echo");
+
+ // Install the multithreading partitions
+ multiThreadingHelper.Install ();
+ //
+ // Now, do the actual simulation.
+ //
+ NS_LOG_INFO ("Run Simulation.");
+ Simulator::Run ();
+ Simulator::Destroy ();
+ NS_LOG_INFO ("Done.");
+}
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/examples/point-to-point-udp-echo.cc Wed Jul 01 12:43:23 2009 +0200
@@ -0,0 +1,111 @@
+/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License version 2 as
+ * published by the Free Software Foundation;
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+//
+// Network topology
+//
+// 10Mb/s, 10ms
+// n0-----------------n1
+//
+// - UDP flows from n0 to n1 and back
+// - DropTail queues
+// - Tracing of queues and packet receptions to file "point-to-point-udp-echo.tr"
+
+#include <fstream>
+#include "ns3/core-module.h"
+#include "ns3/simulator-module.h"
+#include "ns3/helper-module.h"
+
+using namespace ns3;
+
+NS_LOG_COMPONENT_DEFINE ("PointToPointUdpEchoExample");
+
+int
+main (int argc, char *argv[])
+{
+ //
+ // Allow the user to override any of the defaults and the above Bind() at
+ // run-time, via command-line arguments
+ //
+ CommandLine cmd;
+ cmd.Parse (argc, argv);
+
+ //
+ // Explicitly create the nodes required by the topology (shown above).
+ //
+ NS_LOG_INFO ("Create nodes.");
+ NodeContainer n;
+ n.Create (2);
+
+ InternetStackHelper internet;
+ internet.Install (n);
+
+ //
+ // Explicitly create the channels required by the topology (shown above).
+ //
+ NS_LOG_INFO ("Create channels.");
+ PointToPointHelper p2p;
+ p2p.SetDeviceAttribute ("DataRate", DataRateValue (DataRate(10000000)));
+ p2p.SetChannelAttribute ("Delay", TimeValue (MilliSeconds(10)));
+ NetDeviceContainer d = p2p.Install (n);
+
+ //
+ // We've got the "hardware" in place. Now we need to add IP addresses.
+ //
+ NS_LOG_INFO ("Assign IP Addresses.");
+ Ipv4AddressHelper ipv4;
+ ipv4.SetBase ("10.1.1.0", "255.255.255.0");
+ Ipv4InterfaceContainer i = ipv4.Assign (d);
+
+ NS_LOG_INFO ("Create Applications.");
+
+ //
+ // Create a UdpEchoServer application on node one.
+ //
+ uint16_t port = 9; // well-known echo port number
+ UdpEchoServerHelper server (port);
+ ApplicationContainer apps = server.Install (n.Get(1));
+ apps.Start (Seconds (1.0));
+ apps.Stop (Seconds (10.0));
+
+ //
+ // Create a UdpEchoClient application to send UDP datagrams from node zero to
+ // node one.
+ //
+ uint32_t packetSize = 1024;
+ uint32_t maxPacketCount = 1;
+ Time interPacketInterval = Seconds (1.);
+ UdpEchoClientHelper client (i.GetAddress (1), port);
+ client.SetAttribute ("MaxPackets", UintegerValue (maxPacketCount));
+ client.SetAttribute ("Interval", TimeValue (interPacketInterval));
+ client.SetAttribute ("PacketSize", UintegerValue (packetSize));
+ apps = client.Install (n.Get (0));
+ apps.Start (Seconds (2.0));
+ apps.Stop (Seconds (10.0));
+
+ std::ofstream ascii;
+ ascii.open ("point-to-point-udp-echo.tr");
+ PointToPointHelper::EnableAsciiAll (ascii);
+ PointToPointHelper::EnablePcapAll ("point-to-point-udp-echo");
+
+ //
+ // Now, do the actual simulation.
+ //
+ NS_LOG_INFO ("Run Simulation.");
+ Simulator::Run ();
+ Simulator::Destroy ();
+ NS_LOG_INFO ("Done.");
+}
--- a/examples/star.cc Wed Jul 01 12:42:55 2009 +0200
+++ b/examples/star.cc Wed Jul 01 12:43:23 2009 +0200
@@ -15,6 +15,7 @@
*
*/
+#include <fstream>
#include "ns3/core-module.h"
#include "ns3/simulator-module.h"
#include "ns3/node-module.h"
@@ -140,6 +141,10 @@
//
PointToPointHelper::EnablePcapAll ("star");
+ std::ofstream ascii;
+ ascii.open ("star.tr");
+ PointToPointHelper::EnableAsciiAll (ascii);
+
NS_LOG_INFO ("Run Simulation.");
Simulator::Run ();
Simulator::Destroy ();
--- a/examples/wscript Wed Jul 01 12:42:55 2009 +0200
+++ b/examples/wscript Wed Jul 01 12:43:23 2009 +0200
@@ -163,3 +163,20 @@
obj = bld.create_ns3_program('simple-wifi-frame-aggregation',
['core', 'simulator', 'mobility', 'wifi'])
obj.source = 'simple-wifi-frame-aggregation.cc'
+
+ obj = bld.create_ns3_program('point-to-point-udp-echo',
+ ['point-to-point', 'internet-stack'])
+ obj.source = 'point-to-point-udp-echo.cc'
+
+ if env['ENABLE_THREADING']:
+ obj = bld.create_ns3_program('multithreaded-sync-test',
+ ['point-to-point', 'internet-stack'])
+ obj.source = 'multithreaded-sync-test.cc'
+
+ obj = bld.create_ns3_program('multithreaded-udp-echo',
+ ['point-to-point', 'internet-stack'])
+ obj.source = 'multithreaded-udp-echo.cc'
+
+ obj = bld.create_ns3_program('multithreaded-star',
+ ['point-to-point', 'internet-stack'])
+ obj.source = 'multithreaded-star.cc'