1.1 --- a/src/internet-stack/nsc-sysctl.cc Wed Jul 15 14:59:44 2009 +0200
1.2 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000
1.3 @@ -1,154 +0,0 @@
1.4 -/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */
1.5 -/*
1.6 - * This program is free software; you can redistribute it and/or modify
1.7 - * it under the terms of the GNU General Public License version 2 as
1.8 - * published by the Free Software Foundation;
1.9 - *
1.10 - * This program is distributed in the hope that it will be useful,
1.11 - * but WITHOUT ANY WARRANTY; without even the implied warranty of
1.12 - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
1.13 - * GNU General Public License for more details.
1.14 - *
1.15 - * You should have received a copy of the GNU General Public License
1.16 - * along with this program; if not, write to the Free Software
1.17 - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
1.18 - *
1.19 - * Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
1.20 - */
1.21 -
1.22 -#include "ns3/string.h"
1.23 -#include "nsc-sysctl.h"
1.24 -
1.25 -#include "sim_interface.h"
1.26 -
1.27 -namespace ns3 {
1.28 -
1.29 -class NscStackStringAccessor : public AttributeAccessor
1.30 -{
1.31 - public:
1.32 - NscStackStringAccessor (std::string name) : m_name (name) {}
1.33 -
1.34 - virtual bool Set (ObjectBase * object, const AttributeValue &val) const;
1.35 - virtual bool Get (const ObjectBase * object, AttributeValue &val) const;
1.36 - virtual bool HasGetter (void) const;
1.37 - virtual bool HasSetter (void) const;
1.38 - private:
1.39 - std::string m_name;
1.40 -};
1.41 -
1.42 -bool NscStackStringAccessor::HasGetter(void) const
1.43 -{
1.44 - return true;
1.45 -}
1.46 -
1.47 -bool NscStackStringAccessor::HasSetter(void) const
1.48 -{
1.49 - return true;
1.50 -}
1.51 -
1.52 -
1.53 -bool NscStackStringAccessor::Set (ObjectBase * object, const AttributeValue & val) const
1.54 -{
1.55 - const StringValue *value = dynamic_cast<const StringValue *> (&val);
1.56 - if (value == 0)
1.57 - {
1.58 - return false;
1.59 - }
1.60 - Ns3NscStack *obj = dynamic_cast<Ns3NscStack *> (object);
1.61 - if (obj == 0)
1.62 - {
1.63 - return false;
1.64 - }
1.65 - obj->Set (m_name, value->Get ());
1.66 - return true;
1.67 -}
1.68 -
1.69 -bool NscStackStringAccessor::Get (const ObjectBase * object, AttributeValue &val) const
1.70 -{
1.71 - StringValue *value = dynamic_cast<StringValue *> (&val);
1.72 - if (value == 0)
1.73 - {
1.74 - return false;
1.75 - }
1.76 - const Ns3NscStack *obj = dynamic_cast<const Ns3NscStack *> (object);
1.77 - if (obj == 0)
1.78 - {
1.79 - return false;
1.80 - }
1.81 - value->Set (obj->Get (m_name));
1.82 - return true;
1.83 -}
1.84 -
1.85 -
1.86 -TypeId
1.87 -Ns3NscStack::GetInstanceTypeId (void) const
1.88 -{
1.89 - if (m_stack == 0)
1.90 - {
1.91 - // if we have no stack, we are a normal NscStack without any attributes.
1.92 - return GetTypeId ();
1.93 - }
1.94 - std::string name = "ns3::Ns3NscStack<";
1.95 - name += m_stack->get_name ();
1.96 - name += ">";
1.97 - TypeId tid;
1.98 - if (TypeId::LookupByNameFailSafe (name, &tid))
1.99 - {
1.100 - // if the relevant TypeId has already been registered, no need to do it again.
1.101 - return tid;
1.102 - }
1.103 - else
1.104 - {
1.105 - // Now, we register a new TypeId for this stack which will look
1.106 - // like a subclass of the Ns3NscStack. The class Ns3NscStack is effectively
1.107 - // mutating into a subclass of itself from the point of view of the TypeId
1.108 - // system _here_
1.109 - tid = TypeId (name.c_str ());
1.110 - tid.SetParent<Ns3NscStack> ();
1.111 - char buf[256];
1.112 - for (int i=0; m_stack->sysctl_getnum(i, buf, sizeof(buf)) > 0 ;i++)
1.113 - {
1.114 - char value[256];
1.115 - if (m_stack->sysctl_get (buf, value, sizeof(value)) > 0)
1.116 - {
1.117 - tid.AddAttribute (buf, "Help text",
1.118 - StringValue (value),
1.119 - Create<NscStackStringAccessor> (buf),
1.120 - MakeStringChecker ());
1.121 - }
1.122 - }
1.123 - return tid;
1.124 - }
1.125 -}
1.126 -
1.127 -std::string
1.128 -Ns3NscStack::Get (std::string name) const
1.129 -{
1.130 - char buf[512];
1.131 - if (m_stack->sysctl_get (name.c_str (), buf, sizeof(buf)) <= 0)
1.132 - { // name.c_str () is not a valid sysctl name, or internal NSC error (eg. error converting value)
1.133 - return NULL;
1.134 - }
1.135 - return std::string(buf);
1.136 -}
1.137 -
1.138 -void
1.139 -Ns3NscStack::Set (std::string name, std::string value)
1.140 -{
1.141 - int ret = m_stack->sysctl_set (name.c_str (), value.c_str ());
1.142 - if (ret < 0)
1.143 - {
1.144 - NS_FATAL_ERROR ("setting " << name << " to " << value << "failed (retval " << ret << ")");
1.145 - }
1.146 -}
1.147 -
1.148 -TypeId
1.149 -Ns3NscStack::Ns3NscStack::GetTypeId (void)
1.150 -{
1.151 - static TypeId tid = TypeId ("ns3::Ns3NscStack")
1.152 - .SetParent<Object> ()
1.153 - ;
1.154 - return tid;
1.155 -}
1.156 -
1.157 -} // namespace ns3